Text that appears outside of the <quest></quest> tags will not display anywhere and can be used for notes if required.

// <quest id:Name of Quest|difficulty|catId>
// OBJECTIVES separated by commas (leave this blank to not use objectives for a quest)
// RESOLUTIONS separated by commas use | for line breaks (leave this blank if not using resolutions for a quest)
// quest description
// quest description
// quest description
// </quest>




STORY QUESTS=======

<quest 111:The Great Sage Tellah|1|0>



As an aspiring mage, Dain desires to 
follow in the great Sage Tellah's footsteps, 
figuratively and literally

Tail the sage and witness his grand power
while hidden from view
</quest>

<quest 112:The Forbidden Relic|1|0>



Enter the Temple of Gloom and find the
Forbidden Relic
</quest>

<quest 113:Escape the Temple|2|0>



Find a way out of the temple and return home
</quest>


<quest 114:A Well Earned Rest|3|0>



The friends have returned to their homes 
to get some much needed rest

Go home and sleep in your bed
</quest>

<quest 115:Another Day, Another Mini Adventure|3|0>



Find both of your friends at their homes 
in Podunk and prepare for a new adventure
</quest>

<quest 121:The Summit Awaits|5|0>



Ava is bursting with excitement to see
the world from atop the nearby Mt. Hobs

Travel east to the mountain and make your
way to the very top
</quest>

<quest 122:Descent|5|0>



With another mini adventure complete,
the friends make their way home
</quest>

<quest 131:Escape|5|0>
Reclaim your gear,Free your friends


After being taken to be sold into slavery
Ava outwits her captor and now it's up to
her to save her friends

But first, the confiscated gear must be found
</quest>

<quest 132:Through the Sewers|8|0>



The party was saved when a bounty hunter by
the name of Landric made an appearance

The bounty hunter's newly made passage from 
the dungeons lead to the sewers under the 
city

Landric came in from the sewers, so there
must be a way out.
</quest>

<quest 133:Homeward Bound|11|0>



With the sewers and slavers behind them,
the group find themselves in unfamiliar 
territory

Look for any landmark that may give 
any clues as to where you are
</quest>

<quest 134:A Bridge too Broke|11|0>



Home is in sight, problem is the bridge is
out. Travel to the local Kingdom and
see if anyone will repair the thing.
</quest>


<quest 134:Sidetracked by Side-quests|12|0>
Stop the thieving,Stop the abductions,Speak with the king


A guard near Sundleton Castle tells
you the kingdom has much more to worry about
than fixing a bridge to a town "no one
cares to visit."

Help out the local guard until they'll
hear you out.
</quest>

<quest 151:After Aurelius|15|0>



Landric and Kaia wish to revive the great hero,
Alvar; a task impossible without Aurelius. The staff
is said to contain the souls of every Draconic Mage.

The friends have agreed the first place to 
search for clues on the Draconic Mage's staff
is in Salnoa.

Journey North-east, to Salnoa and find any information
you can about the stolen staff.
</quest>

<quest 152:Jungle Rumble|18|0>



While searching for the legendary staff, Aurelius,
the group finds it for sale in a shop in Salnoa.

The shop's owner, Golden Guy agreed to trade it for the
Blood Diamond; a incredibly valuable gem found at the
bottom of some ruins in the Taz-dingo Jungle.

Travel south of Sundleton, over the mountains and 
search the jungle for the epic gem.
</quest>

<quest 153:To Myalune|25|0>



Golden Guy generously gave you his old ship "Undine."
Now you can travel to Myalune, meet Landric and 
give him the last piece needed to revive the 
hero Alvar Baldursson.

The ship waits for you on the coast near Salnoa.

</quest>

<quest 161:Go it Alone|25|0>



The revival of Alvar didn't go as planned. It appeared to
have failed until Valerie was heard calling out
his name before suddenly disappearing with all of
your friends.

Not knowing what else to do, Fiona makes her way down
the snowy mountain.

</quest>


</quest>

<quest 162:A cry for help|27|0>



Along the way down the mountain, Fiona heard
a woman's call for help. It sounded like
it came from below her feet.

Perhaps this woman is in the caverns below.
</quest>

</quest>

<quest 163:Reward in Bliek|27|0>



The woman you saved from the Yeti wishes
to reward you for your kindness. Find her
home in Bliek before continuing your
journey.

</quest>

</quest>

<quest 171:Southward!|27|0>



Fiona knows she'll find the rest of her friends 
if she continues south. Perhaps folk in other
towns have seen Pierce or Dain.

</quest>


</quest>

<quest 172:Trouble in Wychwood|30|0>



A man in Balmoral has asked Pierce to venture
into satyr infested Wychwood Forest to fight the 
vile tribe and rescue abducted villagers.

Travel south-west to reach the forest, find
Pierce, and lend him a hand if need be.
</quest>

</quest>

<quest 181:The World Awaits|35|0>



With Pierce in the group, only one
member is missing; Dain.

Using the Undine, sail the ocean and
search far and wide for the young
magician.

</quest>

</quest>

<quest 182:The Castle of Ordeals|35|0>



Dain's father Bannon told you his son 
sent to the Castle of Ordeals by himself
to prove himself a man.

The castle is a place of great danger
and Dain may be in trouble.

Head north to the castle and find Dain.

</quest>

</quest>

<quest 183:The Castle of Ordeals II|35|0>



You found Dain but cannot get into the
last room without a key.

Search the castle until you find the 
required key and then enter the room
of trial.

</quest>

</quest>

<quest 184:The Castle of Ordeals III|35|0>



You've entered the room of trial in the
Castle of Ordeals, only to have found
an empty room with a plain mirror.

Head back to Laike and speak with Dain's
father.

</quest>

</quest>

<quest 191:Reclaim Doombringer|40|0>



The party agrees the only way to beat
a Draconic Mage is with one of the 
Dragon Relics. 

It is time, once more, to ascend Mt. Hobs
and dig up the staff so you may have the
power to take on Alvar.
</quest>

</quest>

<quest 192:Earn Your Wings|40|0>



In desperate need of powerful relics and
a faster way to find them. The party
decides to ask the King of Sundleton
to lend them his airship.

Travel to Sundleton and hope for the best.
</quest>

</quest>

<quest 193:Into the Wild Blue Yonder|40|0>



The King of Sundleton has lent you his
airship.

Now you may fully explore the world and
reach Alvar's Castle.

It would be wise to seek out the other
Dragon Relics before you take on the
Draconic Mage.

</quest>

</quest>

<quest 201:To the Flying Castle|45|0>



You've gained access to an airship, 
you've aquired Dragon Relics, 
now you're ready to enter Alvar's Castle.




</quest>

</quest>

<quest 202:Opening the Way|45|0>



You've made it inside the castle, but 
there are many magical orbs blocking
your way. 

Find a way to disable all four
control orbs so you may reach the
top of the castle




</quest>

</quest>

<quest 203:The Final Battle|55|0>



You've made it through Alvar's Castle
and have successfully cleared the way to
the Draconic Mage himself!

Now the only thing left to do is
face Alvar in the epic, final
battle.




</quest>
SIDE QUESTS============================================================================================================================

<quest 1:Sara's Super Secret Spot|1|1>
Find a secret passage in the village,Locate Sara within the cavern,Return to Sara's Father

Sara's father is worried sick about 
her, and even more so for his own skin 
if he cannot bring his daughter home to 
his wife soon

Find a way to the little girl in Podunk 
and see if you can reunite the family.

Reward: \i[186]Apprentice's Tome
</quest>


<quest 2:The Mystery Box|1|1>
Collect the contents of the box,Give the stable-hand what you've found


The stable-hand is dying to know
just what is in that mysterious box
sitting out of reach in the cave
behind Podunk

He told you the object is on a raised
section of the cavern, which will
be right in front of you as you enter

Find a way to the box in question,
collect its contents, and show the
man what you've found

Reward: \i[201]Heal
</quest>

<quest 3:A Tail for a Lesson|3|1>
Kill a cockatrice,Return to the hunter with the creature's tail

A hunter in Podunk wants to give you
some valuable advice in exchange for 
a cockatrice's tail

Fight creatures in Valynwood until
a cockatrice shows and then defeat
it to obtain its tail.

Reward: \i[133]\C[1]Medic's Hat\C[0]
	\i[214]Synth's Hammer
</quest>

<quest 4:Yumi's Lost Bow|10|1>
Find out who stole Yumi's bow,Make them pay,Return the bow to Yumi


Yumi said her bow was stolen recently and she 
knows the thieves that lurk in the seedy, west 
side of town have something to do with it

She and her bow have a lot of special memories of
killing many a baddie. Find the thief and make them
suffer for what they did

Yumi will await your return at the Sundleton pub

Reward: \i[102]\C[17]Power Bow\C[0]
	
</quest>


<quest 5:Yumi's Missing Friends|30|1>
Find Sparda,Find Skurai,Reunite the friends

Yumi, whom you met in Sundleton's pub, is
worried for her friends that have gone missing 
for a worrying length of time

Sparda headed over the mountains to train
to be a samurai

Skurai left for the eastern continent

Reward:???
	
</quest>

<quest 6:Catch a Thief to Catch a Break|11|1>
Get info on the thief's location,Search the black-roofed home,Find Poison Cedric,Turn the thief over to authorities


The Sundleton Castle Guard has a job for you.

A thief with a silly handle but a serious take on 
looting homes in Sundleton has eluded the guard 
for far too long

Go to the west side of town, get information on
the thief and bring him to justice

Reward:\i[314]1000
	
</quest>

<quest 7:Ending the Abductions|12|1>
Find Baine at Dartney Peaks, Meet Landric back in Sundleton


The leader responsible for all of the abductions in 
Sundleton is hiding out at the mountains to the south. 
Take him down, dead or alive.

Reward:\i[314]2000
	
</quest>

<quest 8:The Cursed Village|11|1>
Search the village for clues of it's demise,Clear out all of the ghosts,Give the man in the house the all clear,Search the large house for clues,Return to Sundleton with the journal


A woman in one of the northern houses in Sundleton
is looking for closure about what happened to her
brother two years ago.

Travel Southwest of Sundleton to Norwich and do
a little detective work to find out just what horrible
event transpired there.

Reward:\i[90]Undead Undoer
	
</quest> 

<quest 9:Gestahl's Tower|16|1>
Destroy Gestahl's Magic Orb,Return to Salnoa and inform the woman that the orb has been destroyed



A grieving woman in Salnoa wishes for the destruction of 
Gestahl's Orb; a magic object which rips magic away from 
those who would dare enter the tower and gives power to 
the creatures inside.

Travel to the other side of Dartney Peaks and head East to 
Gestahl's Tower and put a stop to the power before any 
more lives are lost.

Be wary, as you will not have access to magic while inside.

Reward:\i[105]\C[17]Razor Claws
	
</quest> 

<quest 10:Monster Healing|16|1>
Collect 8 Mystic Jellies,Return the jellies to the man in Salnoa



A Doctor in Salnoa has need of Mystic Jellies;
monsters with natural healing properties

Travel to the other side of Dartney Peaks and head East to 
Gestahl's Tower to hunt and return with 8 Mystic Jellies.

Be wary, as you will not have access to magic while inside.

Reward:\i[128]\C[1]Knight's Shield\C[0]
	
</quest> 

<quest 11:A Samurai in Need|18|1>
Collect 6 Pieces of Flamerock,Return to Sparda in Shintosunai



You met Sparda who is training to be a samurai. His
goal nearly complete, he needs to forge his own sword
out of Flamerock; a stone found only withing the nearby
Gulg Volcano to the east.

Venture into the volcano and find 6 pieces of the elusive, 
durable material.

Reward:\i[102]\C[17]Trueshot Bow\C[0]
	
</quest> 


<quest 12:Fiery Flower|18|1>
Find a Fireflower,Return to the man in Shintosunai 



A strange man in the Shintosunai blacksmith's house
thinks some flower, which only grows near lava
flows will give him the ability to throw
fireballs.

Venture into the volcano, find a Fireflower and get paid.

Reward:\i[314]4000
	
</quest> 

<quest 13:Hidden Treasure|16|1>
Find the treasure box,Return to the woman in Shintosunai 



A woman in the Shintosunai drink shop needs her valuables
she's kept in one of the ruins in the Taz-dingo Jungle.

The chest is found through a false wall. You've been told 
to push against the walls until you find it.

Reward:\i[107]\C[17]Piercer\C[0]
	
</quest> 

<quest 14:Lufia's Favorite Flower|11|1>
Collect 6 Priphea Flowers,Return to Lufia in Sundleton



You met a retired treasure hunter named Lufia
who has tasked you with picking her 6 Priphea Flowers
found on Dartney Peaks.

In return, she will award you with relics she no longer
has use for. Lufia's home is near the Item Shop in 
Sundleton.

Reward:\i[101]\C[17]Wizen Staff\C[0]
       \i[139]\C[1]Blessed Vestments\C[0]
	
</quest> 

<quest 15:In Search of Dragon Bones|1|1>
Find Dragon Bones,Return to Esmeralda at her camp



Esmeralda has tasked you with finding dragon bones. 
She knows they are somewhere in the area she gated. 

Use the scanner until you find the Dragon Bones.
The color of the light tells you how close you are.
Clear = Far, Amber = Close, Green = Dragon Bones!

Reward:\i[99]\C[17]Deadly Axe\C[0]
       
	
</quest> 

</quest> 

<quest 16:Coins for Crystals|27|1>
Get at least 4 Crystal Shards,Return to Bliek



Someone in Bliek is paying good money for Crystal 
Shards, which drop from Cracked Crystals, 
roaming on Mt. Adamant or Mirrored Peaks.

Collect at least four Cracked Crystals and
get paid per piece.

Reward:\i[314]400 Per Cracked Crystal
       
	
</quest> 

</quest> 

<quest 17:Missing Persons|27|1>
Find the two missing villagers of Bliek,Free the villagers by defeating Raina,Return to Bliek



Grimolf Mursisson and Thora Bramdottir were last seen 
heading through the Mirrored Peaks Pass. Find out
any information you can on the missing couple
and return to Bliek

Reward:\i[96]\C[17]Poison Daggers\C[0]
       
	
</quest> 

</quest> 

<quest 18:In Search of More Dragon Bones|1|1>
Find Dragon Bones,Return to Esmeralda at her camp



Esmeralda has tasked you with finding dragon bones. 
She knows they are somewhere in the area. 

Use the scanner until you find the Dragon Bones.
The color of the light tells you how close you are.
Clear = Far, Amber = Close, Green = Dragon Bones!

Reward:\i[102]\C[17]Sky Bow\C[0]
       
	
</quest> 

</quest> 

<quest 19:The Missing Son|30|1>
Find Danny,Return to Dan's father in Balmoral



A couple in Balmoral haven't seen their child
in a long time. The father asked you to go
to Wychwood and look for his son, Danny.

Danny usually plays around the lake in the
forest.

Reward:\i[191]Weapon Recipe x4
       
	
</quest> 

</quest> 

<quest 20:A Giant Rat Problem|30|1>
Acquire 25 Rat Tails,Return to the guard in Myalune



Huge rats have taken over Myalune Mines.
A guard in Myalune will pay handsomely 
for reducing their numbers

Defeat the Vermyn in Myalune Mines until
you have 25 of their tails.

Reward:\i[314]5000
       
	
</quest> 

</quest> 

<quest 21:Locate the Lost Leezards|30|1>
Find the four missing leezards,Return to Vahn Houston



A strange, yet courteous talking Leezard; 
Vahn Houston, lost track of all his buddies.

He told you they should all be in the same 
cave, but they may need help.

Find all four missing leezards then return to
Vahn Houston for a just reward.

Reward: Leezard Treasure?
       
	
</quest> 

</quest> 

<quest 22:The Vermyn Punisher|30|1>
Search the mines for Azria's friend,Return to Azria



A woman who lives in the mountains, north of
Myalune, has told you her friend went into
the mines to get revenge on the Vermyn.

Unfortunatly she hasn't returned.

Venture to the Myalune Mines and
search for the missing girl.

Reward:\i[210]Wolf Ears
       \i[211]Wolfkini
       
</quest> 

</quest> 

<quest 23:Jimmy the Raccoon|30|1>
Find the Peace Pomegranate,Return to the guard in Myalune



The denizens of Myalune are in constant fear of 
a raccoon they are convinced curses anyone who
makes eye contact or even goes near to it.

A guard has tasked you with searching for its favorite
food; the Peace Pomegranate, which is commonly found
in Wychwood Forest, Southeast of Myalune.

Find the fruit, then lure Jimmy out of the city.

Reward:\i[136]\C[1]Chain of Dispersion\C[0]
      
       
</quest> 

</quest> 

<quest 24:Natalie Needs Your Help|40|1>
Assist all others in need at the Temple of Healing,Speak with Natalie



High Priestess Natalie and her healers
are overwhelmed by all the sick patients
streaming in of late.

Help everyone out and speak with Natalie 
again when you've finished.

Reward:\i[201]Full Heal
      
       
</quest> 

</quest> 

<quest 25:The Mummy's Curse|40|1>
Destroy the mummy at the top of the Pyramid,Return to healer at the Temple of Healing



A healer at the Temple of Healing has asked you
to defeat a mummy queen that is responsible for
an otherwise incurable curse.

Journey to the Pyramid, in the desert, south
of Myalune and destroy said mummy.

Reward:\i[100]\C[17]Belmont's Whip\C[0]
      
       
</quest> 

</quest> 

<quest 26:The Healing Power of Godsbloom|40|1>
Find 9 Godsbloom,Return to alchemist at the Temple of Healing



An alchemist at the Temple of Healing is in need
of Godsbloom which have incredible healing
properties.

Unfortunately not even he knows where to
find the rare flowers. He only mentioned
that they are found in the mountains at
the edge of the world.

Reward:\i[303]Healer
      
       
</quest> 

</quest> 

<quest 27:In Need of Donations|40|1>
Donate \i[314]5000



The Keeper of Coin at the Temple of Healing
has admitted that funds are drying up.

She has said that \i[314]5000 would cover
expenses for a long time.

Reward:\i[303]Flawless Vitality
      
       
</quest> 

</quest> 

<quest 28:Puzzle Master|40|1>
Find a puzzle worthy of the Master,Give the Puzzle Sphere to the Master



An old man in Laike has devoted his life 
to solving puzzles the world over and
never once has been stumped.

Search for a puzzle worthy of the Master

Reward:???
      
       
</quest> 

</quest> 

<quest 29:7th Deep Sickness|40|1>
Ask any healers about a cure for drinking foul water,Give the medicine to the old man



The last man to live at the 7th Deep
has become sick over the years from
drinking contaminated water

See if you can find a healer that might
know a cure for his sickness.

Reward:\i[201]Reflect
      
       
</quest> 

</quest> 

<quest 30:The Final Search For Dragon Bones|1|1>
Find Dragon Bones,Return to Esmeralda at her camp



Esmeralda has tasked you with finding dragon bones. 
She knows they are somewhere in the area. 

Use the scanner until you find the Dragon Bones.
The color of the light tells you how close you are.
Clear = Far, Amber = Close, Green = Dragon Bones!

Reward:\i[283]Crystal Key
       
	
</quest> 
