{
  "root":{
    "blazing_beaks":"Blazing Beaks",
    "story":"Story",
    "tournament":"Tournament",
    "log":"Log",
    "options":"Options",
    "quit":"Quit",
    "normal":"Normal",
    "normal_run":"Normal Run",
    "seeded":"Seeded",
    "seeded_run":"Seeded Run",
    "daily":"Daily",
    "daily_run":"Daily Run",
    "video_audio":"Video/Audio",
    "controls":"Controls",
    "credits":"Credits",
    "reset_save":"Reset Save",
    "back":"Back",
    "rename":"Rename",
    "display":"Display",
    "fullscreen":"Fullscreen",
    "fullscreen_int":"Fullscr. Int.",
    "windowed":"Windowed",
    "fps":"Fps",
    "max":"Max",
    "screenshake":"Screen shake",
    "on":"On",
    "off":"Off",
    "guns_off":"Guns off",
    "sound_volume":"Sound volume",
    "music_volume":"Music volume",
    "no_mouse_mode":"No mouse mode",
    "vibrate":"Vibration",
    "crosshair":"Crosshair",
    "p1_aim_assist":"P1 Aim Assist",
    "p2_aim_assist":"P2 Aim Assist",
    "p3_aim_assist":"P3 Aim Assist",
    "p4_aim_assist":"P4 Aim Assist",
    "items_effect":"Item effect",
    "keyboard_layout":"Keyboard layout",
    "controller_layout":"Controller layout",
    "name":"Name",
    "game":"Game",
    "other":"Other",
    "play":"Play",
    "challenges":"Challenges",
    "challenge":"Challenge",
    "challenge0":"Survivor",
    "challenge1":"The Hard Way",
    "challenge2":"Collector",
    "challenge3":"Goosebumps",
    "challenge4":"Best Friend Grim Reaper",
    "language":"Language",
    "movement":"Movement",
    "move_up":"Move up",
    "move_down":"Move down",
    "move_left":"Move left",
    "move_right":"Move right",
    "interact":"Interact",
    "pause":"Pause",
    "fire":"Fire",
    "fire_dir":"Fire dir.",
    "aim_up":"Aim Up",
    "aim_down":"Aim Down",
    "aim_left":"Aim Left",
    "aim_right":"Aim Right",
    "area":"Area",
    "swamp":"Swamp",
    "swamp_short":"Swamp",
    "graveyard":"Graveyard",
    "graveyard_short":"Graveyard",
    "red_forest":"Red Forest",
    "red_forest_short":"Red Forest",
    "dry_lakes":"Dry Lakes",
    "dry_lakes_short":"Dry Lakes",
    "dungeon":"Dungeon",
    "dungeon_short":"Dungeon",
    "rift":"Rift",
    "rift_short":"Rift",
    "tutorial":"Tutorial",
    "boss":"Boss",
    "shop":"Shop",
    "locked_level":"Locked level",
    "secret_level":"Secret level",
    "after":"After",
    "of":"Of",
    "rounds":"Rounds",
    "round":"Round",
    "final_results":"Final results",
    "pos":"Pos.",
    "character":"Character",
    "player":"Player",
    "score":"Score",
    "total_score":"Total score",
    "global_leaderboard":"Global leaderboard",
    "top_10":"Top 10",
    "friends_leaderboard":"Friends leaderboard",
    "leaderboard":"Leaderboard",
    "leaderboard_error":"Unable to post and/or retrieve results",
    "killed_by":"Killed by",
    "killed_by_unknown":"Killed by unknown",
    "win_text":"You are the hero",
    "loop":"Loop",
    "coins":"coins",
    "deals":"deals",
    "items_collected":"Items collected",
    "seed":"Seed",
    "retry":"Retry",
    "accept":"Accept",
    "leave":"Leave",
    "change_input":"Change input",
    "change_grip":"Change grip",
    "enemies_killed":"enemies killed",
    "pts":"Pts.",
    "weapon":"Weapon",
    "reset_msg":"If you choose to reset your save data it will reset log progress and unlocked areas in tournament mode permanently.",
    "rename_msg":"Enter your name which will be represented in daily leaderboards.",
    "loading":"Loading",
    "deathmatch":"Deathmatch",
    "one_gun":"One Gun",
    "drop_hearts":"Drop Hearts",
    "skull_keeper":"Skull Keeper",
    "hunting":"Hunting",
    "collected":"Collected",
    "obtained":"Obtained",
    "value":"Value",
    "cooldown":"Cooldown",
    "sec":"s.",
    "bullets":"Bullets",
    "damage":"Damage",
    "reload":"Reload",
    "distance":"Distance",
    "speed":"Speed",
    "hp":"HP",
    "encounters":"Encounters",
    "kills":"Kills",
    "deaths":"Deaths",
    "hits_from_boss":"Hits from boss",
    "hits_from_enemy":"Hits from enemy",
    "items_statistics":"Items statistics",
    "artefacts_statistics":"Artifacts statistics",
    "abilities_statistics":"Abilities statistics",
    "weapons_statistics":"Weapons statistics",
    "characters_statistics":"Characters statistics",
    "enemies_statistics":"Enemies statistics",
    "bosses_statistics":"Bosses statistics",
    "unlocked":"Unlocked",
    "total_collected":"Total collected",
    "favorite":"Favorite",
    "times_played":"Times played",
    "total_kills":"Total kills",
    "nemesis":"Nemesis",
    "item_disabled_msg":"You need to find and collect this item at least once to view it.",
    "artefact_disabled_msg":"You need to find and collect this artifact at least once to view it.",
    "ability_disabled_msg":"You need to find and collect this ability at least once to view it.",
    "weapon_disabled_msg":"You need to find and collect this weapon at least once to view it.",
    "enemy_disabled_msg":"You need to kill this enemy at least once to view it.",
    "boss_disabled_msg":"You need to kill this boss at least once to view it.",
    "to_unlock":"To unlock",
    "continue":"Continue",
    "restart":"Restart",
    "skip":"Skip",
    "reset":"Reset",
    "items":"Items",
    "item":"Item",
    "artefacts":"Artifacts",
    "artefact":"Artifact",
    "abilities":"Abilities",
    "ability":"Ability",
    "weapons":"Weapons",
    "characters":"Characters",
    "enemies":"Enemies",
    "bosses":"Bosses",
    "general":"General",
    "toxic_fumes":"Toxic Fumes",
    "traps":"Traps",
    "ghost":"Ghost",
    "pocket_ghost":"Pocket Ghost",
    "acid":"Acid",
    "explosion":"Explosion",
    "boulder":"Boulder",
    "goo":"Goo",
    "random_weapon":"Random Weapon",
    "menu_msg_0":"Resets all game progress",
    "menu_msg_1":"Choose your desired screen display setup",
    "menu_msg_2":"Locks game frame rate to 60 fps or runs at max available fps",
    "menu_msg_3":"You can turn off screen shake completely",
    "menu_msg_4":"Disable mouse control, additional keys will be used for aiming",
    "menu_msg_5":"Turn controller vibration ON/OFF",
    "menu_msg_6":"Change your name that appears in daily leaderboards",
    "menu_msg_7":"Number of HP each player starts with in every round",
    "menu_msg_8":"The total number of rounds to be played",
    "menu_msg_9":"Choose a map",
    "menu_msg_10":"Choose a map##More areas can be unlocked by discovering them in the story mode",
    "menu_msg_11":"Deathmatch##Everyone out for themselves. Last beak standing wins.",
    "menu_msg_12":"One Gun##Each player starts with the same randomly chosen weapon which cannot be changed for that round",
    "menu_msg_13":"Drop Hearts##A player drops some hearts when he is hurt and he or any other player can collect them",
    "menu_msg_14":"Skull Keeper##Grab and keep the golden skull without losing it for a certain amount of time and all your opponents will lose 1 HP",
    "menu_msg_15":"Hunting##Each player starts with a spear. Once you throw it, you need to grab it before you can throw it again.",
    "menu_msg_16":"Random##Randomly selects any of 5 tournament modes for each round",
    "menu_msg_17":"Tournament mode requires at least 2 players",
    "menu_msg_18":"Game starts in",
    "menu_msg_19":"More about characters",
    "menu_msg_20":"Aim assist amount for Player 1",
    "menu_msg_21":"Aim assist amount for Player 2",
    "menu_msg_22":"Aim assist amount for Player 3",
    "menu_msg_23":"Aim assist amount for Player 4",
    "menu_msg_24":"You can choose game difficulty level:#1 skull - easy#2 skulls - normal#3 skulls - hard",
    "menu_msg_25":"Edit seed number",
    "menu_msg_26":"Play normal run with your selected difficulty level.",
    "menu_msg_27":"Play seeded run with your selected seed and difficulty level. Most of unlockables cannot be unlocked in this mode.",
    "menu_msg_28":"Compete with other players in a newly generated run everyday. Each daily run can be played only once and most unlockables cannot be unlocked in this mode.",
    "menu_msg_29":"Visibility of effects that are shown at the top of the screen for items and artifacts that have a non-instant effect",
    "menu_msg_30":"Try to beat various twisted challenges",
    "challenge_msg_0":"No secret levels, no ability drops and no weapons in the shop.",
    "challenge_msg_1":"No artifact drops.",
    "challenge_msg_2":"Every single dropped artifact must be picked up and cannot be traded in the shop.",
    "challenge_msg_3":"Each player will be chased everywhere by three Pocket Ghosts.",
    "challenge_msg_4":"Touching any enemy guarantees instant death.",
    "crow_msg_0":"Hmmm... Maybe later",
    "crow_msg_1":"If you don't have any artifacts, don't come bother me!",
    "crow_msg_2":"No artifacts? Go away!",
    "crow_msg_3":"If you find any artifacts just bring them to me.",
    "crow_msg_4":"I'll accept as many artifacts as you can carry.",
    "crow_msg_5":"Don't you know that I'm an artifacts collector?",
    "crow_msg_6":"I am counting artifacts. Do not disturb!",
    "crow_msg_7":"Nah! No artifacts, no business.",
    "crow_msg_8":"I am interested in artifacts only!",
    "crow_msg_9":"You better bring me artifacts, instead of wasting my time!",
    "crow_msg_10":"I'm amazed with your findings.",
    "crow_msg_11":"I need more artifacts. Go find some for me. Now.",
    "crow_msg_12":"Oh... That was good bartering. Bring me more.",
    "crow_msg_13":"Hope it's not the last time I see you.",
    "crow_msg_14":"I am good for now. See you next time!",
    "crow_msg_15":"My offer still stands. Bring me more.",
    "crow_msg_16":"The Magic Globe says there are more artifacts to find.",
    "crow_msg_17":"I'll wait as long as it takes. Just get me more!",
    "crow_msg_18":"Can't wait to see what you'll bring me next time!",
    "tutorial_msg":"Thank You for saving me.##I'm too weak now to even pick up this artifact. And carrying it will only make me weaker still. Can you take it and give it to the Crow for me? She'll reward you nicely.",
    "duck":"Duck",
    "duck_des_0":"Not shooting for 1 second reloads your weapon, ready for your next shot, 3 times faster",
    "duck_des_1":"Has 50% lower weapon range",
    "platypus":"Platypus",
    "platypus_des_0":"Gets additional loot by killing marked enemies until indicator disappears",
    "platypus_des_1":"Has 1 key",
    "bluebird":"Bluebird",
    "bluebird_des_0":"Any damage taken with 1 HP left, decreases max HP",
    "bluebird_des_1":"Entering boss level refills health by converting every 5 coins to 1 HP. Amount of coins required increases with every loop.",
    "chicken":"Chicken",
    "chicken_des_0":"Can kill marked enemies in one shot",
    "chicken_des_1":"Shoots inaccurately while running",
    "chicken_des_2":"Has 80% higher weapon range",
    "parrot":"Parrot",
    "parrot_des_0":"Dealing damage to enemies reduces their walking speed for 2 seconds",
    "parrot_des_1":"Has 40% lower cooldown time for active abilities",
    "parrot_des_2":"Has 70% lower coin drop possibility",
    "penguin":"Penguin",
    "penguin_des_0":"Has a chance to clone killed enemy",
    "penguin_des_1":"By exchanging artifacts for every 2 risk value gets an additional heart drop",
    "penguin_locked":"Die once",
    "seagull":"Seagull",
    "seagull_des_0":"Killing marked enemies makes them explode",
    "seagull_locked":"Kill boss Bogy",
    "egg":"Egg",
    "egg_des_0":"Has double weapon damage",
    "egg_des_1":"Has immunity to toxic fumes",
    "egg_des_2":"Can't pick up hearts",
    "egg_locked":"Loop once",
    "enigma":"Enigma",
    "enigma_des_0":"Random weapon in every level",
    "enigma_des_1":"No weapons in the shop",
    "enigma_locked":"Purchase at least 5 weapons before loop",
    "slacker":"Slacker",
    "slacker_des_0":"All weapons in the shop cost 3 coins",
    "slacker_des_1":"Dealing damage to enemies increases their walking speed",
    "slacker_des_2":"On taking damage walking speed is reduced for that level",
    "slacker_locked":"Kill boss Muck",
    "custom":"Custom",
    "custom_des_0":"You can create your own custom character with unique visuals, sounds and characteristics.##For more information, please visit www.blazingbeaks.com/mods",
    "item_name_0":"Coupon",
    "item_des_0":"30% discount for weapons in the store",
    "item_name_1":"Red Juice",
    "item_des_1":"Refills your HP and if you already have full HP adds 1 max HP",
    "item_name_2":"Bag of Money",
    "item_des_2":"+10 coins",
    "item_name_3":"Deft Wings",
    "item_des_3":"Increases reload speed and fire rate by 15%",
    "item_name_4":"Piggy Bank",
    "item_des_4":"+1 coin every time you enter the next level",
    "item_name_5":"Compass",
    "item_des_5":"Increase chance to loot more keys and locked doors appear more often",
    "item_name_6":"Reinforced Ammo",
    "item_des_6":"Weapon deals +20% damage",
    "item_name_7":"Voodoo Doll",
    "item_des_7":"Reduces HP for all the enemies by 10%. Effective from the next level",
    "item_name_8":"Hourglass",
    "item_des_8":"Chance to get 1 HP by entering the next level",
    "item_name_9":"Blood Bag",
    "item_des_9":"Reviving co-op player does not take health from you",
    "item_name_10":"Helmet",
    "item_des_10":"Chance that you will not take any damage",
    "item_name_11":"Lock Pick Set",
    "item_des_11":"Chance that the locked door will be unlocked",
    "item_name_12":"Loyalty Card",
    "item_des_12":"Increased chance to get better weapons in the shop",
    "item_name_13":"Lost Package",
    "item_des_13":"50/50 You can find an artifact inside or gives +1 HP and +1 max HP",
    "item_name_14":"Mushroom",
    "item_des_14":"+1 max HP, +1 HP",
    "item_name_15":"Needle",
    "item_des_15":"Ability to deal 1 damage when touching enemies",
    "item_name_16":"Rubber Boots",
    "item_des_16":"Immunity to acid",
    "item_name_17":"Rusted Coin",
    "item_des_17":"+5 coins and increases chance to loot more coins",
    "item_name_18":"Training Book",
    "item_des_18":"Chance that your weapon's shot can deal 2 times more damage",
    "item_name_19":"Treasure Map",
    "item_des_19":"Chance to get more loot",
    "item_name_20":"Wild Berries",
    "item_des_20":"+1 max HP",
    "item_name_21":"Bubble Wrap",
    "item_des_21":"When damage taken is 3 or more, reduces damage by 1",
    "item_name_22":"Lantern",
    "item_des_22":"Increases chance to loot more artifacts",
    "item_name_23":"Lottery Ticket",
    "item_des_23":"Chance that you will not be charged for weapon purchase in the shop",
    "item_name_24":"Magic Roots",
    "item_des_24":"+2 max HP, +2 HP",
    "item_name_25":"Medal of Honor",
    "item_des_25":"25% chance to drop a heart when you take damage",
    "item_name_26":"Metal Detector",
    "item_des_26":"+50% chance to loot more coins but decreases the chance to loot hearts by 50%",
    "item_name_27":"Binoculars",
    "item_des_27":"Increases chance to loot more items",
    "item_name_28":"Keychain",
    "item_des_28":"Doubles the chance to loot more keys",
    "item_name_29":"Blank Check",
    "item_des_29":"Takes all of your coins and gives to co-op player and +1 key for you",
    "item_name_30":"Bitter Herb",
    "item_des_30":"+2 max HP but you get 1 damage",
    "item_name_31":"Cooked Plump-plant",
    "item_des_31":"+2 max HP",
    "item_name_32":"Duplicator",
    "item_des_32":"Doubles the amount of coins you currently have or gives you 10 if you had none",
    "item_name_33":"Golden Heart",
    "item_des_33":"+1 coin when you take damage",
    "item_name_34":"Idol",
    "item_des_34":"Chance to increase max HP instead of HP when picking up the heart",
    "item_name_35":"Jar with Stardust",
    "item_des_35":"Decreases explosion range by 25%",
    "item_name_36":"Love",
    "item_des_36":"Co-op player gets +1 max HP but you get 1 damage",
    "item_name_37":"Magnet",
    "item_des_37":"Passively pulls hearts and coins towards you",
    "item_name_38":"Pot",
    "item_des_38":"Decreases coin fade time but increases coin loot chance",
    "item_name_39":"Scope",
    "item_des_39":"+15% weapon range",
    "item_name_40":"Stethoscope",
    "item_des_40":"Doubles the chance to loot more hearts",
    "item_name_41":"Transdimensional Pizza",
    "item_des_41":"-1 max HP, restores all HP and +20% weapon damage",
    "item_name_42":"Bayonet",
    "item_des_42":"+30% weapon damage, -10% weapon range",
    "item_name_43":"Boomerang",
    "item_des_43":"When you take damage every enemy takes 1 damage too. Effective once per level",
    "item_name_44":"Cloak",
    "item_des_44":"Enemies don't see you for 5 seconds after you jump out of the hatch",
    "item_name_45":"Golden Award",
    "item_des_45":"+1 coin for each artifact that you will pick up",
    "item_name_46":"Golden Bullet",
    "item_des_46":"Weapon deals +0.5% damage for every coin you have",
    "item_name_47":"Lunch Box",
    "item_des_47":"Chance to have less enemies in locked levels",
    "item_name_48":"Sandwich",
    "item_des_48":"Adds your HP to your max HP but not more than 3",
    "item_name_49":"Screwdriver",
    "item_des_49":"Increases reload speed and fire rate by 10%, +10% weapon damage",
    "item_name_50":"Second wind",
    "item_des_50":"If you have 1 HP left your weapon deals double damage",
    "item_name_51":"Frying Pan",
    "item_des_51":"+1 second to invincibility time after you take damage",
    "item_name_52":"Duck Scout Badge",
    "item_des_52":"Increases your run speed by 15%",
    "item_name_53":"Ruby",
    "item_des_53":"+1 max HP if you don't lose any HP during boss fight",
    "item_name_54":"Pillow",
    "item_des_54":"Immunity for explosions",
    "item_name_55":"Tag",
    "item_des_55":"+1 max HP if you buy all three weapons in the shop in one visit",
    "item_name_56":"Spring",
    "item_des_56":"+10% reload speed and fire rate",
    "item_name_57":"Sponge",
    "item_des_57":"Reduces acid fade time by 30%",
    "item_locked_57":"Kill 200 Acid Zits",
    "item_name_58":"Fortune Cookie",
    "item_des_58":"When you pick up an artifact it can drop loot",
    "item_name_59":"Bucket",
    "item_des_59":"Bosses drop more loot if players do not lose any HP during boss fight",
    "item_name_60":"Gas Mask",
    "item_des_60":"Immunity for toxic fumes",
    "item_name_61":"Gift Bag",
    "item_des_61":"+1 HP for every weapon purchase",
    "item_locked_61":"Purchase or pick up 100 weapons",
    "item_name_62":"Blue Gem",
    "item_des_62":"Decreases cooldown time by 15% for active ability",
    "item_name_63":"Key Pouch",
    "item_des_63":"You get all co-op player's keys when one dies",
    "item_name_64":"Coin Pouch",
    "item_des_64":"You get all co-op player's coins when one dies",
    "item_name_65":"Shovel",
    "item_des_65":"Chance to loot something when you destroy bushes",
    "item_locked_65":"Loop once",
    "item_name_66":"Rubber Gloves",
    "item_des_66":"Reduces amount of acid pools spawned by enemies or bosses",
    "item_name_67":"Ice Cream",
    "item_des_67":"The enemy who deals damage to you then freezes",
    "item_name_68":"Sparkly Moss",
    "item_des_68":"+3 seconds for secret door indicator visibility time",
    "item_name_69":"Rubber Duck",
    "item_des_69":"Loot will be dropped on co-op player's death",
    "item_name_70":"Crystal Ball",
    "item_des_70":"Indicates where the secret doors are",
    "item_name_71":"Crate",
    "item_des_71":"When you purchase a weapon in the shop that slot will be refilled",
    "item_name_72":"Duct Tape",
    "item_des_72":"20% chance of getting +0.1 risk value for each artifact you have by entering the next level",
    "item_name_73":"Basket",
    "item_des_73":"If you have full HP, collecting hearts adds HP to a co-op player",
    "item_locked_73":"Revive the same co-op player at least twice in a single run",
    "item_name_74":"Coil",
    "item_des_74":"Enemies who deal you damage will be kicked off",
    "item_name_75":"Frozen Mirror",
    "item_des_75":"10% chance of freezing all active enemies for 3 seconds on taking damage",
    "item_locked_75":"Get killed by Blingy",
    "item_name_76":"Nut",
    "item_des_76":"The revived co-op player will have full HP",
    "artefact_name_0":"Poisoned Spearhead",
    "artefact_des_0":"Reduces reload speed and fire rate by 40%",
    "artefact_name_1":"Infected Bandages",
    "artefact_des_1":"-1 HP every time you enter the next level unless you have only 1 HP left",
    "artefact_name_2":"Oblivion Stone",
    "artefact_des_2":"Takes away your active ability",
    "artefact_name_3":"Wooden Heart",
    "artefact_des_3":"-50% chance to loot hearts",
    "artefact_name_4":"Eye Mask",
    "artefact_des_4":"Decreases weapon accuracy by 14%. Shot may vary in that range",
    "artefact_name_5":"Torn Bag",
    "artefact_des_5":"Chance to lose 1 coin or/and 1 key every time you enter the next level",
    "artefact_name_6":"Black Potato",
    "artefact_des_6":"You lose 2 coins for every 1 damage you take",
    "artefact_name_7":"Broken Lock",
    "artefact_des_7":"70% chance to break a key on trying to use it",
    "artefact_name_8":"Dagger of Betrayal",
    "artefact_des_8":"Co-op player gets 3 damage instantly",
    "artefact_name_9":"Enemy's Eye",
    "artefact_des_9":"-40% weapon range",
    "artefact_name_10":"Green Crystal",
    "artefact_des_10":"-30% weapon damage",
    "artefact_name_11":"Monster's Heart",
    "artefact_des_11":"Every time you pick up a heart you lose 3 coins",
    "artefact_name_12":"Nettle",
    "artefact_des_12":"You can't pick up hearts",
    "artefact_name_13":"Orb of Spikes",
    "artefact_des_13":"You can't pick up keys",
    "artefact_name_14":"Small Wallet",
    "artefact_des_14":"You can't pick up coins",
    "artefact_name_15":"Toxic Substance",
    "artefact_des_15":"Triples acid or toxic fumes damage for you",
    "artefact_name_16":"Cracked Clock",
    "artefact_des_16":"Decreases fade time by half for coins and hearts",
    "artefact_name_17":"Grappling Hook",
    "artefact_des_17":"When you pick up a heart, co-op player gets 1 damage",
    "artefact_name_18":"Trap",
    "artefact_des_18":"Takes away all of your coins permanently",
    "artefact_name_19":"Toy Gun",
    "artefact_des_19":"Makes co-op players swap their weapons",
    "artefact_name_20":"Toy Scanner",
    "artefact_des_20":"No coin or key drops",
    "artefact_name_21":"Venom",
    "artefact_des_21":"Does not allow you to pick up any abilities",
    "artefact_name_22":"Bogy Bone",
    "artefact_des_22":"Reduces your run speed by 30%",
    "artefact_name_23":"Coal",
    "artefact_des_23":"Your projectile's speed is reduced by 50%",
    "artefact_name_24":"Shackles",
    "artefact_des_24":"Doubles cooldown time for your active ability",
    "artefact_name_25":"Handcuffs",
    "artefact_des_25":"If you take damage, co-op player takes damage too",
    "artefact_name_26":"Empty box",
    "artefact_des_26":"There will be no weapons to buy in the shop",
    "artefact_name_27":"Token",
    "artefact_des_27":"You drop your collected coins on taking damage",
    "artefact_name_28":"Ice cube",
    "artefact_des_28":"Co-op player cannot be revived next time you enter the shop having this artifact",
    "artefact_name_29":"Splinter",
    "artefact_des_29":"Crow does not accept artifacts from anyone till next area",
    "artefact_name_30":"Bait",
    "artefact_des_30":"-1 HP every time your active ability is charged unless you have only 1 HP left",
    "artefact_name_31":"Small Spore",
    "artefact_des_31":"Acid or toxic fumes do not deal damage to enemies or bosses",
    "artefact_name_32":"Razor Blade",
    "artefact_des_32":"-1 HP for one random player",
    "artefact_name_33":"Sand",
    "artefact_des_33":"No loot from enemies",
    "artefact_name_34":"Dirty Bubble Gum",
    "artefact_des_34":"15% chance that your weapon will jam",
    "artefact_name_35":"Guts",
    "artefact_des_35":"-1 HP and -1 max HP when leaving uncollected artifacts unless it is your last HP/max HP",
    "artefact_name_36":"Horns",
    "artefact_des_36":"+50% HP for all the enemies and bosses. Effective from the next level",
    "artefact_locked_36":"Loop once",
    "artefact_name_37":"Dead Slug",
    "artefact_des_37":"Decreases your run speed, reload speed, fire rate and weapon damage by 25%",
    "artefact_name_38":"Death",
    "artefact_des_38":"You die instantly by touching any enemy",
    "artefact_name_39":"Hot Coin",
    "artefact_des_39":"You take 1 damage by touching coins",
    "artefact_locked_39":"Use coins machine at least once",
    "artefact_name_40":"Rope Loop",
    "artefact_des_40":"Uncollected coins make you lose all your collected coins",
    "artefact_name_41":"Sickle Disk",
    "artefact_des_41":"On taking damage max HP is removed too",
    "artefact_name_42":"Shadow",
    "artefact_des_42":"20% chance to add HP to an enemy instead of dealing damage",
    "artefact_locked_42":"Purchase or pick up every single weapon at least once",
    "artefact_name_43":"Cage",
    "artefact_des_43":"Player with fewer HP cannot shoot",
    "artefact_name_44":"Dead Bug",
    "artefact_des_44":"When enemy dies not from your shot -3 coins or -1 key if you have no coins left",
    "artefact_name_45":"Tangled Fingers",
    "artefact_des_45":"Player cannot shoot while another player is holding fire trigger",
    "artefact_name_46":"Deadly Plant",
    "artefact_des_46":"Increases amount of acid pools spawned by enemies or bosses",
    "artefact_name_47":"Invisible Key",
    "artefact_des_47":"No locked or secret doors. Effective the from next level",
    "artefact_name_48":"Newt's Tongue",
    "artefact_des_48":"Does not allow you to pick up any artifacts",
    "artefact_name_49":"Magma",
    "artefact_des_49":"Increases explosion range by 50%",
    "artefact_name_50":"Old Slipper",
    "artefact_des_50":"Increases movement speed for enemies",
    "artefact_name_51":"Rusted Bolt",
    "artefact_des_51":"Cannot shoot for 5 seconds after taking damage",
    "artefact_name_52":"Leech",
    "artefact_des_52":"Your HP is reduced by half every time you enter the next level",
    "artefact_name_53":"Explosive Gold",
    "artefact_des_53":"Dropped coins explode on disappearing",
    "artefact_name_54":"Explosive Heart",
    "artefact_des_54":"Dropped hearts explode on disappearing",
    "artefact_name_55":"Goblet of Mire",
    "artefact_des_55":"Teleports you to the hatch every time you take damage",
    "artefact_name_56":"Black Matter",
    "artefact_des_56":"You die instantly",
    "artefact_name_57":"Anomaly",
    "artefact_des_57":"Reduces fire rate or run speed or weapon damage by entering the next level",
    "artefact_name_58":"Crutch",
    "artefact_des_58":"Cannot shoot while walking",
    "artefact_locked_58":"Collect at least 30 Rusted Bolt artifacts",
    "artefact_name_59":"Dust",
    "artefact_des_59":"Dropped artifacts disappear after 5 seconds",
    "artefact_name_60":"Grease",
    "artefact_des_60":"Reduces reload speed and fire rate by 70% and doubles cooldown time for active ability",
    "artefact_locked_60":"Die in the shop",
    "artefact_name_61":"Paranoia",
    "artefact_des_61":"Cannot shoot for 7 seconds after you jump out of the hatch",
    "artefact_name_62":".--. --- --- .--.",
    "artefact_des_62":"You lose all artifacts on co-op player's death",
    "artefact_name_63":"Radioactive Donut",
    "artefact_des_63":"-0.2 risk value on taking damage",
    "artefact_name_64":"Reaper",
    "artefact_des_64":"Levels will not have any bushes to hide against",
    "artefact_locked_64":"???",
    "artefact_name_65":"Red Wire",
    "artefact_des_65":"Teleports players to the hatch if they are too far from each other",
    "artefact_name_66":"Slime",
    "artefact_des_66":"Reduces walking speed every time you enter the next level",
    "artefact_locked_66":"Kill at least 50 Spark Slug enemies",
    "artefact_name_67":"Splitter",
    "artefact_des_67":"Clones all active enemies if you take damage. Effective once per level",
    "artefact_name_68":"Surprise",
    "artefact_des_68":"When an enemy is killed by your shot a bomb is thrown at you",
    "artefact_name_69":"Barbed Wire",
    "artefact_des_69":"Enemies deal double damage. Effective from the next level",
    "artefact_locked_69":"Make Newt boss kill at least 10 Zits with it's tongue",
    "artefact_name_70":"Greed",
    "artefact_des_70":"You lose all artifacts on taking damage",
    "artefact_locked_70":"Have at least 10 artifacts in your possession",
    "artefact_name_71":"Pocket Ghost",
    "artefact_des_71":"You will be chased by a deadly ghost in every level",
    "artefact_name_72":"Red Balloon",
    "artefact_des_72":"After taking damage all HP above 1 will be dropped as hearts",
    "artefact_name_73":"Scrap",
    "artefact_des_73":"There will only be one weapon slot available in the shop",
    "artefact_locked_73":"???",
    "ability_name_0":"Feather",
    "ability_des_0":"Ability to fast slide and dodge the bullets",
    "ability_name_1":"Bubble",
    "ability_des_1":"Ability to turn on shield protecting from projectiles for 5 s.",
    "ability_name_2":"Propeller",
    "ability_des_2":"Ability to push enemies away from you",
    "ability_name_3":"Icicle",
    "ability_des_3":"Ability to freeze all active enemies for 3 s.",
    "ability_name_4":"Teleporter",
    "ability_des_4":"Ability to teleport yourself on to the hatch",
    "ability_name_5":"Nails",
    "ability_des_5":"Ability to deal 5 damage for each nearby enemy and 1 to yourself",
    "ability_name_6":"Teddy",
    "ability_des_6":"Ability to be invincible for 3 s.",
    "ability_name_7":"Egg Bomb",
    "ability_des_7":"Ability to lay a Spawner's Egg",
    "ability_name_8":"Iron Wings",
    "ability_des_8":"Ability to increase fire rate for 3 s.",
    "ability_name_9":"Ability",
    "ability_des_9":"description",
    "ability_name_10":"Ability",
    "ability_des_10":"description",
    "ability_name_11":"Ability",
    "ability_des_11":"description",
    "ability_name_12":"Ability",
    "ability_des_12":"description",
    "ability_name_13":"Ability",
    "ability_des_13":"description",
    "weapon_name_0":"Pistol",
    "weapon_des_0":"Starter Bluebird weapon.",
    "weapon_name_1":"Double Pistol",
    "weapon_des_1":"Fires a slight spread of 2 bullets.",
    "weapon_name_2":"Shotgun",
    "weapon_des_2":"Fires a spread of 3 bullets.",
    "weapon_name_3":"Small Crystal Gun",
    "weapon_des_3":"Fires a lightning bolt. If it hits an enemy, 1 other enemy can be hit as a chain reaction if it's nearby.",
    "weapon_name_4":"Medium Crystal Gun",
    "weapon_des_4":"Fires a lightning bolt. If it hits an enemy, 2 other enemies can be hit as a chain reaction if they are nearby.",
    "weapon_name_5":"Big Crystal Gun",
    "weapon_des_5":"Fires a lightning bolt. If it hits an enemy, 3 other enemies can be hit as a chain reaction if they are nearby.",
    "weapon_name_6":"Acid Gun",
    "weapon_des_6":"Fires acid bubble. When it hits an enemy or wall it bursts and spawns acid puddles.",
    "weapon_name_7":"Black Matter Gun",
    "weapon_des_7":"Fires 1 giant bullet. When it stops or hits something it implodes pulling in nearby enemies before releasing 6 smaller bullets.",
    "weapon_name_8":"Compressor",
    "weapon_des_8":"Melee weapon. Projects a broad jet of compressed air to knock back enemies.",
    "weapon_name_9":"Small Purple Blaster",
    "weapon_des_9":"Fires one bullet. Similar to Pistol but deals more damage.",
    "weapon_name_10":"Medium Purple Blaster",
    "weapon_des_10":"Fires 2 bullets one after another with a slight delay.",
    "weapon_name_11":"Big Purple Blaster",
    "weapon_des_11":"Fires 3 bullets one after another with a slight delay.",
    "weapon_name_12":"Pistol Spec 2",
    "weapon_des_12":"Starter Platypus weapon. Fires 2 bullets one after another with a slight delay. Bullets have a slight inaccuracy.",
    "weapon_name_13":"Razor Gun",
    "weapon_des_13":"Fires a razor blade which rebounds from wall to wall and pierces through enemies.",
    "weapon_name_14":"Railgun",
    "weapon_des_14":"Fires a laser beam of infinite distance which stops when an enemy or wall is hit.",
    "weapon_name_15":"Ice Gun",
    "weapon_des_15":"Fires an icicle which freezes an enemy for a few seconds on hit.",
    "weapon_name_16":"Nail Gun",
    "weapon_des_16":"Fires a mass of flaming nails.",
    "weapon_name_17":"Azure",
    "weapon_des_17":"Fires a laser beam of which the power and damage dealt decreases as it travels.",
    "weapon_name_18":"Golden Gun",
    "weapon_des_18":"If you have any coins, fires golden bullets with x6 damage and consumes 1 coin per shot. Otherwise - fires regular bullets.",
    "weapon_name_19":"Grenade Launcher",
    "weapon_des_19":"Fires grenades which rebound from wall to wall. Grenades explode on contact with enemy or if their timer runs out.",
    "weapon_name_20":"Knife Arbalest",
    "weapon_des_20":"Fires 3 knifes one by one with a delay and a slight spread.",
    "weapon_name_21":"Poison Gun",
    "weapon_des_21":"Fires bubble of poison. Releases poison fumes on contact.",
    "weapon_name_22":"Rocket Launcher",
    "weapon_des_22":"Fires rockets that explode on contact or if they reach max distance.",
    "weapon_name_23":"Teeny Tiny Laser Gun",
    "weapon_des_23":"Starter Parrot weapon.",
    "weapon_name_24":"Zip",
    "weapon_des_24":"Fires laser beams which rebound from wall to wall.",
    "weapon_name_25":"Swift",
    "weapon_des_25":"Starter Chicken weapon.",
    "weapon_name_26":"Drizzler",
    "weapon_des_26":"Starter Duck weapon. Melee weapon. Projects a narrow jet of compressed air. Has a slight inaccuracy.",
    "weapon_name_27":"Toaster",
    "weapon_des_27":"Starter Egg weapon. Fires broad projectile which shrinks on contact with walls.",
    "weapon_locked_27":"Unlock ??? character",
    "weapon_name_28":"Harpoon",
    "weapon_des_28":"Starter Seagull weapon. Fires harpoon which hooks enemies.",
    "weapon_locked_28":"Unlock ??? character",
    "weapon_name_29":"Snowball Cannon",
    "weapon_des_29":"Starter Penguin weapon. Fires 3 snowballs in a row.",
    "weapon_locked_29":"Unlock ??? character",
    "weapon_name_30":"Plasma Gun",
    "weapon_des_30":"Fires plasma beam which rebounds from wall to wall and splits.",
    "weapon_name_31":"Crowbar",
    "weapon_des_31":"Melee weapon with medium range.",
    "weapon_name_32":"Pickaxe",
    "weapon_des_32":"Melee weapon with low range and wide sweep.",
    "weapon_name_33":"Chain",
    "weapon_des_33":"Fast but low range melee weapon.",
    "weapon_locked_33":"???",
    "weapon_name_34":"Mace",
    "weapon_des_34":"High damage but low range melee weapon.",
    "weapon_locked_34":"???",
    "weapon_name_35":"Void",
    "weapon_des_35":"Fires projectiles which bounce from wall to wall and actively pull enemies.",
    "weapon_name_36":"Dominator",
    "weapon_des_36":"Fires laser beam which pierces enemies.",
    "weapon_name_37":"Frostbite",
    "weapon_des_37":"Fires a sheath of 3 iced projectiles which freeze enemies for a few seconds on hit.",
    "weapon_name_38":"Icy",
    "weapon_des_38":"Fires an iced projectile which rebounds from wall to wall and freezes enemies for a few seconds on hit.",
    "weapon_name_39":"Polar MG",
    "weapon_des_39":"Fires iced projectiles rapidly which freeze enemies for a few seconds on hit.",
    "weapon_locked_39":"Win a chest at a shooting range in the locked level at least twice in one run.",
    "weapon_name_40":"Fracture Gun",
    "weapon_des_40":"Fires a broad spray of 8 bullets.",
    "weapon_name_41":"Spool",
    "weapon_des_41":"Fires a projectile which first slows down then zooms off at high speed.",
    "weapon_name_42":"Swarm Gun",
    "weapon_des_42":"Shoots a swarm of small flies.",
    "weapon_locked_42":"???",
    "weapon_name_43":"Blitz",
    "weapon_des_43":"Rapidly fires projectiles which can change direction on their way.",
    "weapon_name_44":"Magnetic Gun",
    "weapon_des_44":"Fires piercing magnetic projectile which returns to the player even through walls.",
    "weapon_name_45":"Piranha",
    "weapon_des_45":"Throws piranhas which wiggle around and deal damage to enemies.",
    "weapon_name_46":"Zig Zag",
    "weapon_des_46":"Fires 3 bullets, 2 of them flying in a zig-zag pattern.",
    "enemy_name_0":"Zit",
    "enemy_des_0":"Starts to follow a player when in range. Attacks by touching.",
    "enemy_name_1":"Acid Zit",
    "enemy_des_1":"Starts to follow a player when in range. Attacks by touching. Spawns acid puddles on touching player or on death.",
    "enemy_name_2":"Zit Egg",
    "enemy_des_2":"Erupts on death or can erupt if a player is nearby. Releases zits or acid zits.",
    "enemy_name_3":"Turnip",
    "enemy_des_3":"Fires at player in its sight.",
    "enemy_name_4":"Invisible Frog",
    "enemy_des_4":"Follows player while invisible, but leaves footprints. Appears and attacks when a player is nearby. Can be killed while invisible too.",
    "enemy_name_5":"Spawner",
    "enemy_des_5":"Does not attack but spawns an egg if it is spooked. Spawner can be spooked by dealing damage or when a player is nearby.",
    "enemy_name_6":"Brute",
    "enemy_des_6":"Attacks by charging. Starts attacking player in sight. Cannot be stopped when attacking.",
    "enemy_name_7":"Fake Penguin",
    "enemy_des_7":"Walks towards the player. Fires a bullet when player is in sight and in range.",
    "enemy_name_8":"Fat Fly",
    "enemy_des_8":"Chases the player after taking damage. Explodes on contact.",
    "enemy_name_9":"Worm",
    "enemy_des_9":"Immobile enemy. Fires projectile at player's position. Cannot be damaged when it hides in the ground.",
    "enemy_name_10":"Puffus",
    "enemy_des_10":"Spins around firing bullets when player is in range. When dead, its body may explode instantly or on contact.",
    "enemy_name_11":"Foofoo",
    "enemy_des_11":"Jumps around towards the player. Fluffy but dangerous.",
    "enemy_name_12":"Scarlet",
    "enemy_des_12":"Attacks on taking damage. Fires 3 bullets, slightly spread-out, at the attacker.",
    "enemy_name_13":"Crystal Snail",
    "enemy_des_13":"Fires bullets in all directions on taking damage or if the player is nearby.",
    "enemy_name_14":"Jut",
    "enemy_des_14":"Releases lightning bolt towards the player while player is in sight and in range. Lightning follows player for some time.",
    "enemy_name_15":"Spur",
    "enemy_des_15":"Walks towards the player. Rolls fast towards player when player is in sight but not in close range. Fires 2 bullets one after another with a slight delay when player is nearby.",
    "enemy_name_16":"Creep",
    "enemy_des_16":"Cannot be harmed while hiding under a rock. Attacks player by touching when player is nearby and in sight.",
    "enemy_name_17":"Pinky",
    "enemy_des_17":"Stops walking when player is in sight and in range and fires grenade at player.",
    "enemy_name_18":"Dart",
    "enemy_des_18":"Starts aiming as soon as a player is in sight and shoots fast travelling bullet.",
    "enemy_name_19":"Pin",
    "enemy_des_19":"Pops out from the ground when player is nearby and when in sight attacks by ejecting a line of spikes from the ground.",
    "enemy_name_20":"Snapper",
    "enemy_des_20":"Accelerates towards player when nearby, pops out from the ground and attacks. Cannot be harmed while under ground.",
    "enemy_name_21":"Mud Zit",
    "enemy_des_21":"Starts to follow a player when in range and attacks by touching. Leaves mud puddles on death.",
    "enemy_name_22":"Muck Fly",
    "enemy_des_22":"Flies in random directions. Deals damage by touching a player.",
    "enemy_name_23":"Lump",
    "enemy_des_23":"Spawns Zits from time to time.",
    "enemy_name_24":"Rat",
    "enemy_des_24":"Walks towards the player. Fires a broad spray of 3 bullets when player is in sight and in range.",
    "enemy_name_25":"Fuss",
    "enemy_des_25":"Walks randomly, attacks when player is in sight and in range.",
    "enemy_name_26":"Spark Slug",
    "enemy_des_26":"Charges from time to time and fires a projectile towards player.",
    "enemy_name_27":"Snowball Spider",
    "enemy_des_27":"Too cute to do something bad while alive. On death explodes into projectiles with freeze ability.",
    "enemy_name_28":"Hoax",
    "enemy_des_28":"Attacks with twisting tongue when player is in sight and in range.",
    "enemy_name_29":"Stack",
    "enemy_des_29":"Runs towards player and smashes the ground. Has an ability to regenerate health.",
    "enemy_name_30":"Peep",
    "enemy_des_30":"Walks randomly, screams releasing laser beam towards player.",
    "enemy_name_31":"Moss",
    "enemy_des_31":"Bounces towards player and spews bunch of projectiles.",
    "enemy_name_32":"Blingy",
    "enemy_des_32":"Does not attack you, it's just freaking out. Will drop a few coins if killed on time.",
    "enemy_name_33":"Ravel",
    "enemy_des_33":"Attacks by transforming and charging into the player and can only be killed in this shape.",
    "boss_name_0":"Newt",
    "boss_des_0":"Spits Zits, attacks with his tongue and also deals damage on contact.",
    "boss_name_1":"Bogy",
    "boss_des_1":"Attacks by spitting projectiles towards player, rolls and bounces from the walls leaving acid pools and deals damage on contact.",
    "boss_name_2":"Crux",
    "boss_des_2":"Spits falling projectiles and then breaks out into spinning crystal lines that deal damage on contact.",
    "boss_name_3":"Muck",
    "boss_des_3":"Attacks by charging into the player, spits Muck Flies and deals damage on contact.",
    "boss_name_4":"Larva",
    "boss_des_4":"Tries to suck player in while spitting bouncing boulders, spawns Zits from its tails and deals damage on contact.",
    "boss_name_5":"Evil Teal",
    "boss_des_5":"Rampages angrily while jumping, smashing, and throwing rocks and trying to rip player apart."
  }
}