{
  "root":{
    "blazing_beaks":"神鸭特攻",
    "story":"故事模式",
    "tournament":"竞技模式",
    "log":"图鉴",
    "options":"选项",
    "quit":"退出",
    "normal":"普通模式",
    "normal_run":"普通模式",
    "seeded":"随机种子模式",
    "seeded_run":"随机种子模式",
    "daily":"每日挑战",
    "daily_run":"每日挑战",
    "video_audio":"画面/声音",
    "controls":"控制",
    "credits":"制作人员",
    "reset_save":"重置",
    "back":"返回",
    "rename":"重命名",
    "display":"显示",
    "fullscreen":"全屏",
    "fullscreen_int":"无边框",
    "windowed":"窗口",
    "fps":"帧率锁定",
    "max":"无上限",
    "screenshake":"屏幕抖动",
    "on":"开",
    "off":"关",
    "guns_off":"-",
    "sound_volume":"音效",
    "music_volume":"音乐",
    "no_mouse_mode":"无鼠标模式",
    "vibrate":"手柄震动",
    "crosshair":"准星",
    "p1_aim_assist":"玩家1辅助瞄准",
    "p2_aim_assist":"玩家2辅助瞄准",
    "p3_aim_assist":"玩家3辅助瞄准",
    "p4_aim_assist":"玩家4辅助瞄准",
    "items_effect":"道具效果",
    "keyboard_layout":"键盘控制",
    "controller_layout":"手柄控制",
    "name":"名称",
    "game":"游戏",
    "other":"其他",
    "play":"开始游玩",
    "challenges":"挑战模式",
    "challenge":"挑战模式",
    "challenge0":"剩者",
    "challenge1":"不走寻常路",
    "challenge2":"收藏家",
    "challenge3":"鸡皮疙瘩",
    "challenge4":"好友终结者",
    "language":"语言",
    "movement":"移动",
    "move_up":"向上移动",
    "move_down":"向下移动",
    "move_left":"向左移动",
    "move_right":"向右移动",
    "interact":"互动",
    "pause":"暂停",
    "fire":"射击",
    "fire_dir":"射击方向",
    "aim_up":"向上瞄准",
    "aim_down":"向下瞄准",
    "aim_left":"向左瞄准",
    "aim_right":"向右瞄准",
    "area":"区域",
    "swamp":"沼泽",
    "swamp_short":"沼泽",
    "graveyard":"墓地",
    "graveyard_short":"墓地",
    "red_forest":"红林",
    "red_forest_short":"红林",
    "dry_lakes":"湖床",
    "dry_lakes_short":"湖床",
    "dungeon":"地城",
    "dungeon_short":"地城",
    "rift":"深渊",
    "rift_short":"深渊",
    "tutorial":"教程",
    "boss":"首领",
    "shop":"商店",
    "locked_level":"上锁关卡",
    "secret_level":"隐秘关卡",
    "after":"-",
    "of":"-",
    "rounds":"-",
    "tournament_rounds_beginning":"第",
    "tournament_rounds_after":"轮结束(共",
    "tournament_rounds":"轮(共",
    "tournament_rounds_ending":"轮)",
    "round":"-",
    "final_results":"最终结果",
    "pos":"排名",
    "character":"角色",
    "player":"玩家",
    "score":"本局分数",
    "total_score":"总分",
    "global_leaderboard":"全球排名",
    "top_10":"前十",
    "friends_leaderboard":"好友排名",
    "leaderboard":"排行榜",
    "leaderboard_error":"无法显示或检索结果",
    "killed_by":"被",
    "killed_by2":"击杀",
    "killed_by_unknown":"被未知敌人击杀",
    "win_text":"你是真正的英雄",
    "loop":"∞",
    "coins":"金币",
    "deals":"交易次数",
    "items_collected":"收集道具",
    "seed":"随机种子",
    "retry":"重新开始",
    "accept":"接受",
    "leave":"离开",
    "change_input":"变更操作方式",
    "change_grip":"变更手柄",
    "enemies_killed":"击杀数",
    "pts":"分数",
    "weapon":"武器",
    "reset_msg":"如果你选择重置游戏数据， 所有的图 鉴信息和竞技模式中的解锁区域都将 被永久清除。",
    "rename_msg":"输入你想在每日挑战排行榜中留下的名字",
    "loading":"载入中",
    "deathmatch":"死亡竞赛",
    "one_gun":"同枪混战",
    "drop_hearts":"心花怒放",
    "skull_keeper":"骷髅领主",
    "hunting":"投矛猎杀",
    "collected":"收集次数",
    "obtained":"收藏数量",
    "value":"威胁分数",
    "cooldown":"冷却时长",
    "sec":"秒",
    "bullets":"弹量",
    "damage":"伤害",
    "reload":"射速",
    "distance":"范围",
    "speed":"弹速",
    "hp":"生命值",
    "encounters":"遇敌数",
    "kills":"击杀数",
    "deaths":"死亡数",
    "hits_from_boss":"受击次数(首领)",
    "hits_from_enemy":"受击次数(敌人)",
    "items_statistics":"道具数据",
    "artefacts_statistics":"神器数据",
    "abilities_statistics":"能力数据",
    "weapons_statistics":"武器数据",
    "characters_statistics":"角色数据",
    "enemies_statistics":"敌人数据",
    "bosses_statistics":"首领数据",
    "unlocked":"已解锁数量",
    "unlocked_end":"解锁",
    "unlocked_area_part1":"已在竞技模式下解锁",
    "unlocked_area_part2":"区域关卡",
    "total_collected":"总收集数量",
    "favorite":"收集偏好",
    "times_played":"游玩次数",
    "total_kills":"总击杀数",
    "nemesis":"仇敌",
    "item_disabled_msg":"你需要先找到并收集此 道具以在图鉴中查看",
    "artefact_disabled_msg":"你需要先找到并收集此 神器以在图鉴中查看",
    "ability_disabled_msg":"你需要先找到并收集此 能力以在图鉴中查看",
    "weapon_disabled_msg":"你需要先找到并收集此 武器以在图鉴中查看",
    "enemy_disabled_msg":"你需要至少击杀该敌人 一次以在图鉴中查看",
    "boss_disabled_msg":"你需要至少击杀该首领 一次以在图鉴中查看",
    "to_unlock":"解锁条件",
    "continue":"继续",
    "restart":"重新开始",
    "skip":"跳过",
    "reset":"重设",
    "items":"道具",
    "item":"道具",
    "artefacts":"神器",
    "artefact":"神器",
    "abilities":"能力",
    "ability":"能力",
    "weapons":"武器",
    "characters":"角色",
    "enemies":"敌人",
    "bosses":"首领",
    "general":"环境物品",
    "toxic_fumes":"毒雾",
    "traps":"陷阱",
    "ghost":"鬼魂",
    "pocket_ghost":"袋袋魂",
    "acid":"酸液",
    "explosion":"爆炸",
    "boulder":"石块",
    "goo":"粘液",
    "random_weapon":"随机武器",
    "menu_msg_0":"重置游戏进度",
    "menu_msg_1":"选择你所需的屏幕设置",
    "menu_msg_2":"将游戏帧率锁在60帧或使 其在最高帧率下运行",
    "menu_msg_3":"你可以在这里完全关闭屏 幕抖动效果",
    "menu_msg_4":"关闭鼠标控制， 这样的情 况下瞄准会交给一套新的 按键进行",
    "menu_msg_5":"启动/关闭手柄震动功能",
    "menu_msg_6":"改变你在每日挑战排行榜 中留下的名字",
    "menu_msg_7":"每轮开始时所有玩家拥有 的生命最大值",
    "menu_msg_8":"这场游戏将要进行的总局 数",
    "menu_msg_9":"选择一张地图",
    "menu_msg_10":"选择一张地图\n\n在故事模式中探索以解锁 更多区域",
    "menu_msg_11":"死亡竞赛\n\n各自为战， 最后的幸存者 获胜",
    "menu_msg_12":"同枪混战\n\n每位玩家开局持有一个相 同的随机武器进行战斗， 直到本轮结束武器无法切 换",
    "menu_msg_13":"心花怒放\n\n当玩家受到伤害时会掉落 心形生命值， 所有玩家都 可以前去拾取",
    "menu_msg_14":"骷髅领主\n\n抢走并持有黄金头骨可以 使其余所有玩家随时间缓 慢减少生命值",
    "menu_msg_15":"投矛猎杀\n\n每位玩家持有一根投矛作 为武器， 扔出后必须再次 捡回才能发动下一次攻击",
    "menu_msg_16":"随机\n\n每个战斗轮从五种竞技模 式中随机选取一个进行",
    "menu_msg_17":"竞技模式需要至少两名 玩家才可进行",
    "menu_msg_18":"游戏倒计时",
    "menu_msg_19":"更多角色信息",
    "menu_msg_20":"玩家1辅助瞄准强度",
    "menu_msg_21":"玩家2辅助瞄准强度",
    "menu_msg_22":"玩家3辅助瞄准强度",
    "menu_msg_23":"玩家4辅助瞄准强度",
    "menu_msg_24":"你可以选择游戏难度：\n一个骷髅 - 简单\n两个骷髅 - 普通\n三个骷髅 - 困难",
    "menu_msg_25":"编辑随机种子",
    "menu_msg_26":"使用你选择的难度等级， 游玩一场正常游戏",
    "menu_msg_27":"使用你选择的难度等级和 随机种子， 游玩一场指定 游戏。 绝大多数可解锁物 品无法在本模式中解锁",
    "menu_msg_28":"和其他玩家在每天随机生 成的相同地图上竞争。 每 日挑战一天只能 游玩一 次， 且大多数可解锁物品 在此模式会被禁用。",
    "menu_msg_29":"有持续效果的道具和神器， 效果会显示在屏幕顶部",
    "menu_msg_30":"试试各式各样虐虐的挑战",
    "challenge_msg_0":"无隐秘关卡， 不掉落能力， 商店无武器。",
    "challenge_msg_1":"无神器掉落。",
    "challenge_msg_2":"必须拾起每一个掉落的神 器， 这些神器无法在商店 交易。",
    "challenge_msg_3":"每一个玩家会被三只袋袋 魂一直缠着。",
    "challenge_msg_4":"一碰敌人必死。",
    "crow_msg_0":"嗯......下次再说 吧",
    "crow_msg_1":"如果没有神器就别打 扰我",
    "crow_msg_2":"没有神器？那就赶紧 走开！",
    "crow_msg_3":"如果你找到任何神 器， 将它们交给我就 好了",
    "crow_msg_4":"只要你背得动， 你身 上的所有神器我都会 照单全收",
    "crow_msg_5":"你难道不清楚我是个 神器收藏家吗？",
    "crow_msg_6":"我正在整理神器， 别 打扰我！",
    "crow_msg_7":"想都别想！没有神 器， 没有交易",
    "crow_msg_8":"我只对神器感兴趣！",
    "crow_msg_9":"你最好别浪费时间赶 紧给我出去找神器 去！",
    "crow_msg_10":"对你这次的收获我很 满意",
    "crow_msg_11":"我需要更多的神器， 你该走了， 记得给我 带来更多",
    "crow_msg_12":"哦...这交易可真不 错， 记得再带些来",
    "crow_msg_13":"希望这次不是我最后 见到你",
    "crow_msg_14":"交易完毕， 下次再见 啦！",
    "crow_msg_15":"记得多带些来， 我的 开价始终有效",
    "crow_msg_16":"魔法水晶球告诉我， 外面还散落着更多神 器等着你们发掘",
    "crow_msg_17":"只要你继续给我神 器， 我会一直在这里 等着的",
    "crow_msg_18":"我已经等不及要看看 你下次准备带给我的 东西了！",
    "tutorial_msg":"谢谢你救了我\n我现在已经虚弱到无法拿起这 个神器了。 更不要说这些神器 除了重量以外还会削弱持有者 的能力。 你能帮我带着这个神 器并把它交给乌鸦吗？上交神 器给她总是能获得很多的奖 励。",
    "duck":"鸭子",
    "duck_des_0":"持续一秒内不射击武 器能让你的武器在下一 次射击后以3倍速进行 装弹",
    "duck_des_1":"武器射击范围减少50%",
    "platypus":"鸭嘴兽",
    "platypus_des_0":"击杀头上带有标记的 敌人能够获得额外的掉 落物",
    "platypus_des_1":"初始携带一把钥匙",
    "bluebird":"蓝鸟",
    "bluebird_des_0":"在1生命值的情况下 受到伤害时， 会将生命 值伤害转化为最大生命 值伤害",
    "bluebird_des_1":"进入首领关卡后， 每5 枚金币可以转换为1生 命值进行回复， 所需的 金币会随着轮回数提高",
    "chicken":"公鸡",
    "chicken_des_0":"能够一发击杀标 记敌人",
    "chicken_des_1":"降低跑动时的射 击精度",
    "chicken_des_2":"额外80%的武器射程",
    "parrot":"鹦鹉",
    "parrot_des_0":"使其伤害到的敌人2秒 内减少移动速度",
    "parrot_des_1":"主动能力冷却速度 降低40%",
    "parrot_des_2":"金币爆率减少70%",
    "penguin":"企鹅",
    "penguin_des_0":"有几率克隆击杀敌人",
    "penguin_des_1":"交易神器时， 每2个危 机等级获得1个额外心 形生命掉落",
    "penguin_locked":"死亡一次",
    "seagull":"海鸥",
    "seagull_des_0":"击杀标记敌人将使其 爆炸",
    "seagull_locked":"击杀首领博吉",
    "egg":"鸟蛋",
    "egg_des_0":"双倍武器伤害",
    "egg_des_1":"免疫毒气",
    "egg_des_2":"无法拾取心形生命",
    "egg_locked":"进行一次轮回",
    "enigma":"谜之迷",
    "enigma_des_0":"每一关卡的随机武器",
    "enigma_des_1":"商店无武器",
    "enigma_locked":"轮回之前购买最少5个武 器",
    "slacker":"懒阳阳",
    "slacker_des_0":"商店所有武器需要花 3金币",
    "slacker_des_1":"对敌人造成伤害时减慢 其移动速度",
    "slacker_des_2":"受到伤害时移动速度减 慢",
    "slacker_locked":"击杀首领淤泥",
    "custom":"Custom",
    "custom_des_0":"You can create your own custom character with unique visuals, sounds and characteristics.##For more information, please visit www.blazingbeaks.com/mods",
    "item_name_0":"优惠券",
    "item_des_0":"商店武器7折",
    "item_name_1":"红色果汁",
    "item_des_1":"回复全部生命值， 若你生命值已经全满， +1最大生命值",
    "item_name_2":"一袋金币",
    "item_des_2":"+10金币",
    "item_name_3":"灵敏之翼",
    "item_des_3":"提高15%的装弹和射击速度",
    "item_name_4":"存钱罐",
    "item_des_4":"每次进入新关卡时+1金币",
    "item_name_5":"指南针",
    "item_des_5":"上锁大门的出现几率提#高， 并且增加钥匙的掉落率",
    "item_name_6":"强化弹药",
    "item_des_6":"武器造成额外20%伤害",
    "item_name_7":"巫毒娃娃",
    "item_des_7":"减少所有敌人10%的生命值， 下一关生效",
    "item_name_8":"望远镜",
    "item_des_8":"每次进入新关卡时几率回复1生命值",
    "item_name_9":"血袋",
    "item_des_9":"复活其他玩家不再消耗你的生命",
    "item_name_10":"头盔",
    "item_des_10":"一定几率免疫一次伤害",
    "item_name_11":"开锁工具",
    "item_des_11":"一定几率使生成的上锁房间解锁",
    "item_name_12":"会员卡",
    "item_des_12":"增加商店中出售高质量武器的概率",
    "item_name_13":"遗失包裹",
    "item_des_13":"获得一件神器或+1生命并+1最大生命值",
    "item_name_14":"蘑菇",
    "item_des_14":"+1生命， +1最大生命值",
    "item_name_15":"细针",
    "item_des_15":"接触敌人时将使它们受到1点伤害",
    "item_name_16":"橡胶靴",
    "item_des_16":"免疫酸液",
    "item_name_17":"锈蚀金币",
    "item_des_17":"+5金币且提高金币掉落",
    "item_name_18":"训练手册",
    "item_des_18":"你的武器几率造成双倍伤害",
    "item_name_19":"藏宝图",
    "item_des_19":"增加总体掉落率",
    "item_name_20":"野生浆果",
    "item_des_20":"+1最大生命值",
    "item_name_21":"气泡布",
    "item_des_21":"若所受伤害大于等于3， 将其减一",
    "item_name_22":"灯笼",
    "item_des_22":"增加神器的掉落率",
    "item_name_23":"彩票券",
    "item_des_23":"在商店购买武器时有几率免除所有费用",
    "item_name_24":"魔法根茎",
    "item_des_24":"+2最大生命值， +2生命值",
    "item_name_25":"荣誉勋章",
    "item_des_25":"当你受到伤害时25%几率掉落一颗心",
    "item_name_26":"金属探测器",
    "item_des_26":"增加50%金币掉落几率， 但是减少50%心形生命的掉落几率",
    "item_name_27":"双筒望远镜",
    "item_des_27":"几率提高道具的掉落数量",
    "item_name_28":"钥匙圈",
    "item_des_28":"双倍钥匙掉落",
    "item_name_29":"空头支票",
    "item_des_29":"将自己的所有金币交给另一玩家并获得+1钥匙",
    "item_name_30":"苦涩草药",
    "item_des_30":"+2最大生命值， 受到1伤害",
    "item_name_31":"烤根茎",
    "item_des_31":"+2最大生命值",
    "item_name_32":"赝造器",
    "item_des_32":"将你的当前金币双倍， 若你当前没有金币， 则金币+10",
    "item_name_33":"黄金之心",
    "item_des_33":"每次受到伤害时+1金币",
    "item_name_34":"塑像",
    "item_des_34":"捡起心形生命时几率提高最大生命值而非生命值",
    "item_name_35":"星尘之瓶",
    "item_des_35":"减少25%的爆炸范围",
    "item_name_36":"爱意",
    "item_des_36":"另一玩家获得+1最大生命值， 你受到1点伤害",
    "item_name_37":"磁铁",
    "item_des_37":"被动效果： 将心形生命和金币吸向你的所在位置",
    "item_name_38":"锅",
    "item_des_38":"减少金币的持续时间但增加金币掉落几率",
    "item_name_39":"瞄准镜",
    "item_des_39":"+15%射击范围",
    "item_name_40":"听诊器",
    "item_des_40":"心形生命的掉落率翻倍",
    "item_name_41":"异界披萨",
    "item_des_41":"-1最大生命值， 恢复所有生命并提高20%射击范围",
    "item_name_42":"刺刀",
    "item_des_42":"+30%伤害， -10%射击范围",
    "item_name_43":"回旋镖",
    "item_des_43":"当你受到伤害时， 所有场上敌人受到1点伤害， 每关仅生效一次",
    "item_name_44":"斗篷",
    "item_des_44":"进入新关卡的5秒内敌人无法发现你的存在",
    "item_name_45":"金牌大奖",
    "item_des_45":"每捡起一个神器获得+1金币",
    "item_name_46":"黄金子弹",
    "item_des_46":"每拥有一个金币， 你的伤害提高0.5%",
    "item_name_47":"午餐盒",
    "item_des_47":"有几率减少上锁关卡内的敌人数量",
    "item_name_48":"三明治",
    "item_des_48":"将生命回复至最大值， 但回复量最高为3",
    "item_name_49":"螺丝刀",
    "item_des_49":"增加10%的装弹速度和射速， +10%武器伤害",
    "item_name_50":"复苏之风",
    "item_des_50":"当生命值降低为1时造成双倍伤害",
    "item_name_51":"平底锅",
    "item_des_51":"受伤后获得的无敌时间增加1秒",
    "item_name_52":"鸭子军勋章",
    "item_des_52":"提高15%移动速度",
    "item_name_53":"红宝石",
    "item_des_53":"若在boss战中毫发无伤， +1最大生命值",
    "item_name_54":"枕头",
    "item_des_54":"免疫爆炸",
    "item_name_55":"商品价签",
    "item_des_55":"若一次在商店中买光三把武器， +1最大生命值",
    "item_name_56":"弹簧",
    "item_des_56":"+10%装弹速度与射速",
    "item_name_57":"海绵",
    "item_des_57":"减少30%的酸液在场时间",
    "item_locked_57":"击杀200个酸液苞子",
    "item_name_58":"幸运饼干",
    "item_des_58":"捡起神器时会出现额外掉落物",
    "item_name_59":"铁桶",
    "item_des_59":"若在boss战中毫发无伤， 获得更多掉落物",
    "item_name_60":"防毒面具",
    "item_des_60":"免疫毒气",
    "item_name_61":"礼物包",
    "item_des_61":"每购买一次武器+1生命值",
    "item_locked_61":"购买或捡起100次武器",
    "item_name_62":"蓝色钻石",
    "item_des_62":"减少主动能力的15%冷却时间",
    "item_name_63":"钥匙袋",
    "item_des_63":"当另一玩家死亡时你将获取它的所有钥匙",
    "item_name_64":"金币袋",
    "item_des_64":"当另一玩家死亡时你将获取它的所有金币",
    "item_name_65":"铲子",
    "item_des_65":"摧毁灌木丛有概率获得掉落物",
    "item_locked_65":"轮回一次",
    "item_name_66":"橡胶手套",
    "item_des_66":"减少敌人或首领生成的酸液范围",
    "item_name_67":"冰淇凌",
    "item_des_67":"对你造成伤害的敌人会被冰冻",
    "item_name_68":"闪光苔藓",
    "item_des_68":"增加3秒隐藏房门的提示时间",
    "item_name_69":"橡胶鸭子",
    "item_des_69":"另一玩家死亡时会出现掉落物",
    "item_name_70":"水晶球",
    "item_des_70":"标注隐藏房门",
    "item_name_71":"板条箱",
    "item_des_71":"从商店购买一个武器后， 栏位会补货。",
    "item_name_72":"管道胶带",
    "item_des_72":"下一关卡， 你拥有的每一个神器有20%几率获得0.1危机等级",
    "item_name_73":"篮子",
    "item_des_73":"若你生命值已经全满， 收集心形生命可以给队友增加生命值",
    "item_locked_73":"在一场游戏中复活同一名 队友至少两次",
    "item_name_74":"线圈",
    "item_des_74":"赶走对你造成伤害的敌人",
    "item_name_75":"冰冻镜",
    "item_des_75":"受到伤害时， 有10%几率冰冻所有活动的敌人， 持续3秒",
    "item_locked_75":"被亮靓击杀",
    "item_name_76":"螺帽",
    "item_des_76":"复活的队友会补满生命值",
    "artefact_name_0":"淬毒矛尖",
    "artefact_des_0":"减少40%的装弹速度和射速",
    "artefact_name_1":"感染绷带",
    "artefact_des_1":"除非生命值仅剩一点， 每进入新关卡时减少1生命值",
    "artefact_name_2":"遗忘之石",
    "artefact_des_2":"使你的主动能力无效化",
    "artefact_name_3":"木雕之心",
    "artefact_des_3":"减少50%的心形生命掉落",
    "artefact_name_4":"眼罩",
    "artefact_des_4":"减少14%武器精准度， 弹道偏移程度取决于范围",
    "artefact_name_5":"破旧背包",
    "artefact_des_5":"有几率在你每次进入新关卡时掉落1钥匙或/和1金币",
    "artefact_name_6":"黑色马铃薯",
    "artefact_des_6":"你每受到1点伤害就会失去2金币",
    "artefact_name_7":"陈旧锁环",
    "artefact_des_7":"使用钥匙时有70%的概率损坏",
    "artefact_name_8":"背叛匕首",
    "artefact_des_8":"另一玩家立刻受到3点伤害",
    "artefact_name_9":"恶毒之眼",
    "artefact_des_9":"-40%武器范围",
    "artefact_name_10":"绿色水晶",
    "artefact_des_10":"-30%武器伤害",
    "artefact_name_11":"怪物之心",
    "artefact_des_11":"每次捡起心形生命时失去3枚金币",
    "artefact_name_12":"荆棘",
    "artefact_des_12":"无法拾取心形生命",
    "artefact_name_13":"棘刺之球",
    "artefact_des_13":"无法拾取钥匙",
    "artefact_name_14":"小号钱包",
    "artefact_des_14":"无法拾取金币",
    "artefact_name_15":"毒物",
    "artefact_des_15":"所受毒气伤害提升至3倍",
    "artefact_name_16":"损毁怀表",
    "artefact_des_16":"减少一半的金币及心形生命存留时间",
    "artefact_name_17":"抓勾",
    "artefact_des_17":"当你捡起一个心形容器#时， 另一玩家遭受1点伤害",
    "artefact_name_18":"陷阱",
    "artefact_des_18":"永久失去你当前拥有的金币",
    "artefact_name_19":"玩具枪",
    "artefact_des_19":"使你的伙伴更换武器",
    "artefact_name_20":"玩具探测仪",
    "artefact_des_20":"不会出现金币或钥匙掉落",
    "artefact_name_21":"毒液",
    "artefact_des_21":"你无法捡起任何新能力",
    "artefact_name_22":"博吉之骨",
    "artefact_des_22":"减少30%移动速度",
    "artefact_name_23":"黑煤",
    "artefact_des_23":"你的弹道速度减少50%",
    "artefact_name_24":"脚镣",
    "artefact_des_24":"提高你主动技能100%的冷却时间",
    "artefact_name_25":"手铐",
    "artefact_des_25":"若你受到伤害， 另一玩家也会受到相同伤害",
    "artefact_name_26":"空盒",
    "artefact_des_26":"商店将不再出售任何物品",
    "artefact_name_27":"标识",
    "artefact_des_27":"受到伤害时掉落所有金币",
    "artefact_name_28":"冰块",
    "artefact_des_28":"持有该神器进入商店时将失去复活另一玩家的能力",
    "artefact_name_29":"碎片",
    "artefact_des_29":"乌鸦在该区域将不再接受任何神器",
    "artefact_name_30":"诱饵",
    "artefact_des_30":"除非当前生命值为1， 每次激活主动能力时-1生命值",
    "artefact_name_31":"小型孢子",
    "artefact_des_31":"酸液和毒气不再对敌人和首领造成伤害",
    "artefact_name_32":"刮胡刀片",
    "artefact_des_32":"一个随机玩家减少1生命值",
    "artefact_name_33":"流沙",
    "artefact_des_33":"敌人不再掉落任何物品",
    "artefact_name_34":"脏脏泡泡糖",
    "artefact_des_34":"你的武器将有15%的几率卡膛",
    "artefact_name_35":"无谋",
    "artefact_des_35":"落下未拾取神器将减少你1生命值和1最大生命值， 除非这样做会导致你死亡",
    "artefact_name_36":"号角",
    "artefact_des_36":"提高所有敌人和首领50%生命值， 下一关生效",
    "artefact_locked_36":"轮回一次",
    "artefact_name_37":"蜗牛尸体",
    "artefact_des_37":"减少25%的移动速度， 装弹速度和射速， 以及武器伤害。",
    "artefact_name_38":"死神之触",
    "artefact_des_38":"碰到敌人后立刻死亡",
    "artefact_name_39":"炙热金币",
    "artefact_des_39":"碰到金币后受到1点伤害",
    "artefact_locked_39":"至少使用一次金币机",
    "artefact_name_40":"绳结",
    "artefact_des_40":"未拾取的金币会使你失去所有已持有金币",
    "artefact_name_41":"镰刀圆盘",
    "artefact_des_41":"受到伤害时同样会降低最大生命值",
    "artefact_name_42":"暗影",
    "artefact_des_42":"敌人受到伤害时有20%几率转为生命值回复",
    "artefact_locked_42":"购买或捡起所有种类的 武器",
    "artefact_name_43":"囚笼",
    "artefact_des_43":"生命较低的玩家无法进行射击",
    "artefact_name_44":"死亡虫壳",
    "artefact_des_44":"若敌人死于你子弹以外的任何情况下， 失去3金#币， 若无金币则减少1钥匙",
    "artefact_name_45":"纠缠指尖",
    "artefact_des_45":"另一玩家按住开火键时你无法开火",
    "artefact_name_46":"枯萎藤蔓",
    "artefact_des_46":"增加敌人和首领的酸液生成范围",
    "artefact_name_47":"隐形钥匙",
    "artefact_des_47":"隐藏房门和上锁房门将不再出现， 下一关开始生效",
    "artefact_name_48":"蝾螈之舌",
    "artefact_des_48":"你无法再捡起任何其他神器",
    "artefact_name_49":"岩浆",
    "artefact_des_49":"增加50%的爆炸范围",
    "artefact_name_50":"老旧拖鞋",
    "artefact_des_50":"提高所有敌人的移动速度",
    "artefact_name_51":"锈蚀弹壳",
    "artefact_des_51":"受伤后5秒内无法进行射击",
    "artefact_name_52":"水蛭",
    "artefact_des_52":"每次进入新关卡时生命减半",
    "artefact_name_53":"爆破金壶",
    "artefact_des_53":"掉落金币消失时会产生爆炸",
    "artefact_name_54":"炸裂之心",
    "artefact_des_54":"掉落心形生命消失时会产生爆炸",
    "artefact_name_55":"困境圣杯",
    "artefact_des_55":"当你受到伤害时， 将你传送回当前关卡入口",
    "artefact_name_56":"黑暗物质",
    "artefact_des_56":"你将立刻死亡",
    "artefact_name_57":"不测风云",
    "artefact_des_57":"下一关时降低射速， 移动速度和武器伤害",
    "artefact_name_58":"拐杖",
    "artefact_des_58":"移动时无法射击",
    "artefact_locked_58":"收集至少30锈蚀弹壳",
    "artefact_name_59":"尘埃",
    "artefact_des_59":"5秒后掉落的神器消失",
    "artefact_name_60":"润滑油",
    "artefact_des_60":"降低10%的装弹和射击速度， 主动能力的冷却时间翻一倍",
    "artefact_locked_60":"在商店死亡",
    "artefact_name_61":"偏执狂",
    "artefact_des_61":"从入口处跳出后， 7秒无法射击",
    "artefact_name_62":".--. --- --- .--.",
    "artefact_des_62":"队友死亡后你会失去所有神器",
    "artefact_name_63":"辐射甜甜圈",
    "artefact_des_63":"受到伤害后-0.2危机等级",
    "artefact_name_64":"收割机",
    "artefact_des_64":"关卡中没有树丛可以躲藏",
    "artefact_locked_64":"???",
    "artefact_name_65":"红线",
    "artefact_des_65":"如果玩家相距太远， 会将他们传送到入口处",
    "artefact_name_66":"黏液",
    "artefact_des_66":"进入下一关时降低移动速度",
    "artefact_locked_66":"击杀至少50闪光粘虫",
    "artefact_name_67":"分离器",
    "artefact_des_67":"如果受到伤害， 克隆所有敌人。 每一关仅使用一次",
    "artefact_name_68":"乐极生悲",
    "artefact_des_68":"你灭掉一名敌人时， 一颗炸弹投向自己",
    "artefact_name_69":"刺钢丝",
    "artefact_des_69":"敌人制造双倍伤害。 从下一关开始有效",
    "artefact_locked_69":"让蝾螈首领用舌头击杀至 少10苞子",
    "artefact_name_70":"贪得无厌",
    "artefact_des_70":"受到伤害后会失去所有神器",
    "artefact_locked_70":"你至少拥有10神器",
    "artefact_name_71":"袋袋魂",
    "artefact_des_71":"每一关你都会被一个夺命鬼魂追逐",
    "artefact_name_72":"红气球",
    "artefact_des_72":"受到伤害后， 高于1生命值的都会掉落心形生命",
    "artefact_name_73":"碎片",
    "artefact_des_73":"商店中仅有一个武器栏位可用",
    "artefact_locked_73":"???",
    "ability_name_0":"轻羽",
    "ability_des_0":"快速滑铲并闪避子弹",
    "ability_name_1":"泡泡",
    "ability_des_1":"开启一个抵挡全部子弹的护盾， 持续5秒",
    "ability_name_2":"推进器",
    "ability_des_2":"将敌人从你的身边推开",
    "ability_name_3":"冰柱",
    "ability_des_3":"将地图中全部敌人冰冻3秒",
    "ability_name_4":"传送器",
    "ability_des_4":"将你传送至入口处",
    "ability_name_5":"铆钉",
    "ability_des_5":"对附近的敌人造成5点伤害， 同时自己受到1点伤害",
    "ability_name_6":"泰迪熊",
    "ability_des_6":"3秒内免疫所有伤害",
    "ability_name_7":"煮蛋计时炸药",
    "ability_des_7":"生成一颗爆炸蛋",
    "ability_name_8":"铁翼",
    "ability_des_8":"3秒内提高射击速度",
    "ability_name_9":"Ability",
    "ability_des_9":"description",
    "ability_name_10":"Ability",
    "ability_des_10":"description",
    "ability_name_11":"Ability",
    "ability_des_11":"description",
    "ability_name_12":"Ability",
    "ability_des_12":"description",
    "ability_name_13":"Ability",
    "ability_des_13":"description",
    "weapon_name_0":"手枪",
    "weapon_des_0":"蓝鸟的初始武器",
    "weapon_name_1":"双管手枪",
    "weapon_des_1":"一次射出两发略微偏移瞄准区的子弹",
    "weapon_name_2":"霰弹枪",
    "weapon_des_2":"一次射出三发散射子弹",
    "weapon_name_3":"小型水晶枪",
    "weapon_des_3":"射出电弧伤害敌人， 若击中一位敌人， 可使其附近的另一位敌人受到伤害",
    "weapon_name_4":"中型水晶枪",
    "weapon_des_4":"射出电弧伤害敌人， 若击中一位敌人， 可使其附近的另外至多二位敌人受到伤害",
    "weapon_name_5":"重型水晶枪",
    "weapon_des_5":"射出电弧伤害敌人， 若击中一位敌人， 可使其附近的另外至多三位敌人受到伤害",
    "weapon_name_6":"酸液枪",
    "weapon_des_6":"射出酸液弹， 集中敌人或墙壁后会爆裂并生成酸液",
    "weapon_name_7":"暗物质枪",
    "weapon_des_7":"射出一个巨大弹丸， 当弹道停止或击中敌人时， 将附近所有敌人吸入并从中心放出6颗子弹",
    "weapon_name_8":"压缩气泵枪",
    "weapon_des_8":"接近战专用枪支， 从枪口爆出大量的压缩气体并大幅击退命中敌人",
    "weapon_name_9":"小型紫晶铳",
    "weapon_des_9":"射出一发子弹， 与手枪类似但伤害更高",
    "weapon_name_10":"中型紫晶铳",
    "weapon_des_10":"射出两发子弹， 第二发会在第一发后射出",
    "weapon_name_11":"重型紫晶铳",
    "weapon_des_11":"连续射出三发子弹",
    "weapon_name_12":"手枪Mk.II",
    "weapon_des_12":"鸭嘴兽初始武器， 一次射出两颗连发子弹， 子弹精度略微降低",
    "weapon_name_13":"刀片枪",
    "weapon_des_13":"射出能够在墙壁间弹射的旋转刀片， 伤害其路径上的所有敌人",
    "weapon_name_14":"镭射炮",
    "weapon_des_14":"射出一发无限距离的镭射激光， 直到其击中敌人或墙壁为止",
    "weapon_name_15":"冰冻枪",
    "weapon_des_15":"射出命中后能够冰冻敌人一段时间的冰柱",
    "weapon_name_16":"铆钉枪",
    "weapon_des_16":"射出一片燃烧的钉子",
    "weapon_name_17":"蔚蓝",
    "weapon_des_17":"射出一发镭射激光， 其伤害和长度会随着射击距离而减少",
    "weapon_name_18":"金币枪",
    "weapon_des_18":"若你手上存有金币， 则每次射出带有6倍伤害的金色子弹并消耗一枚金币， 其他情况下——射出普通子弹",
    "weapon_name_19":"榴弹发射器",
    "weapon_des_19":"射出在墙壁之间弹射的榴弹， 榴弹将在定时耗尽或接触敌人后爆炸",
    "weapon_name_20":"飞刀连弩",
    "weapon_des_20":"连续射出三发飞刀， 射击精度略微降低",
    "weapon_name_21":"毒气枪",
    "weapon_des_21":"射出毒气弹， 接触时在接触点放出毒气",
    "weapon_name_22":"火箭发射器",
    "weapon_des_22":"射出一发火箭， 火箭将在接触或达到最大射程后爆炸",
    "weapon_name_23":"超微型镭射枪",
    "weapon_des_23":"鹦鹉起始武器",
    "weapon_name_24":"镭击枪",
    "weapon_des_24":"射出一发能够在墙壁间弹射的镭射激光",
    "weapon_name_25":"精准镭射",
    "weapon_des_25":"公鸡初始武器",
    "weapon_name_26":"细羽",
    "weapon_des_26":"鸭子初始武器， 接近战枪支， 射出带有少量偏转的压缩气体， 精准度较低",
    "weapon_name_27":"烤箱",
    "weapon_des_27":"鸟蛋初始武器， 射出会在接触墙壁时缩小的巨大子弹",
    "weapon_locked_27":"解锁???角色",
    "weapon_name_28":"渔叉",
    "weapon_des_28":"海鸥初始武器， 射出能够拉起敌人的渔叉",
    "weapon_locked_28":"解锁???角色",
    "weapon_name_29":"雪球炮",
    "weapon_des_29":"企鹅初始武器， 连续射出3发雪球",
    "weapon_locked_29":"解锁???角色",
    "weapon_name_30":"等离子枪",
    "weapon_des_30":"射出等离子射线， 在命中墙壁时会不断弹射且分裂",
    "weapon_name_31":"撬棍",
    "weapon_des_31":"中等范围的肉搏武器",
    "weapon_name_32":"镐子",
    "weapon_des_32":"较小范围的肉搏武器， 挥砍角度更大",
    "weapon_name_33":"铁链",
    "weapon_des_33":"较小范围的肉搏武器， 攻速更快",
    "weapon_locked_33":"???",
    "weapon_name_34":"钉锤",
    "weapon_des_34":"较小范围的肉搏武器， 伤害更高",
    "weapon_locked_34":"???",
    "weapon_name_35":"虚空",
    "weapon_des_35":"射出在墙壁之间弹射的子弹， 并且将敌人拉向弹道",
    "weapon_name_36":"主宰者",
    "weapon_des_36":"发射能够穿透敌方单位的镭射激光",
    "weapon_name_37":"寒霜霰弹枪",
    "weapon_des_37":"射出三发散射冰弹， 冰冻命中敌人",
    "weapon_name_38":"冰弹枪",
    "weapon_des_38":"射出在墙壁之间弹射的冰弹， 冰冻命中敌人",
    "weapon_name_39":"极地机关枪",
    "weapon_des_39":"快速发射能将敌人冰冻的冰弹",
    "weapon_locked_39":"在一场游戏中至少从上 锁射击场里获得两个箱 子",
    "weapon_name_40":"破片枪",
    "weapon_des_40":"发射八发散射子弹",
    "weapon_name_41":"线轴枪",
    "weapon_des_41":"射出一发初始弹道速度较慢的子弹， 随时间逐渐提高弹道速度",
    "weapon_name_42":"虫群枪",
    "weapon_des_42":"喷射出一团小飞虫",
    "weapon_locked_42":"???",
    "weapon_name_43":"闪击",
    "weapon_des_43":"快速发射能够在中途转变方向的子弹",
    "weapon_name_44":"磁力枪",
    "weapon_des_44":"发射能够穿透敌人的磁力子弹， 弹道回向玩家时能够穿透墙壁。",
    "weapon_name_45":"食人鱼",
    "weapon_des_45":"扔出四处蹦跳的食人鱼并向敌人造成伤害",
    "weapon_name_46":"链条枪",
    "weapon_des_46":"一次发射三发子弹， 其中两发会以拉链状的弹道射出",
    "enemy_name_0":"苞子",
    "enemy_des_0":"进入警戒范围后就会开始追逐玩家， 接触式攻击",
    "enemy_name_1":"酸液苞子",
    "enemy_des_1":"进入警戒范围后就会开始追逐玩家， 接触式攻击， 接触玩家或死亡后原地生成酸液",
    "enemy_name_2":"苞子巢",
    "enemy_des_2":"死亡或玩家接近时爆开， 生成苞子和酸液苞子",
    "enemy_name_3":"萝卜头",
    "enemy_des_3":"玩家进入视野后开始射击",
    "enemy_name_4":"隐形青蛙",
    "enemy_des_4":"在隐形时跟随玩家会留下脚印， 当玩家接近时会显形并攻击， 隐身时一样会受到攻击",
    "enemy_name_5":"蛋鸡",
    "enemy_des_5":"无法进行任何攻击， 但在受到惊吓时会下爆炸蛋。 攻击蛋鸡或走到蛋鸡身旁都会惊吓到它",
    "enemy_name_6":"冲撞者",
    "enemy_des_6":"以冲撞形式进行攻击， 会攻击自己视野内的首个玩家， 冲撞过程中无法停下",
    "enemy_name_7":"山寨企鹅",
    "enemy_des_7":"会缓慢走向玩家， 当玩家在攻击和视野范围内时对其射出子弹",
    "enemy_name_8":"臃肿飞虫",
    "enemy_des_8":"受伤后追逐玩家， 接触后爆炸",
    "enemy_name_9":"蠕虫",
    "enemy_des_9":"无法移动， 会向玩家所在位置喷射粘液， 遁入地底时无法被伤害",
    "enemy_name_10":"帕弗斯",
    "enemy_des_10":"玩家接近时会旋转起来并向四周发射子弹， 死亡后的尸体接触后会爆炸",
    "enemy_name_11":"浮浮",
    "enemy_des_11":"会跳跃着接近玩家， 毛茸茸的， 但非常危险",
    "enemy_name_12":"猩红",
    "enemy_des_12":"受伤后开始攻击， 向攻击者射出三发小幅扩散的子弹",
    "enemy_name_13":"水晶蜗牛",
    "enemy_des_13":"在玩家接近或受到伤害后向周围所有方向发射子弹",
    "enemy_name_14":"通电棘刺",
    "enemy_des_14":"当玩家进入范围时发射电球， 电球会持续跟随玩家一段时间",
    "enemy_name_15":"斯波",
    "enemy_des_15":"缓慢接近玩家， 当玩家进入视野范围且没有接近时快速滚至玩家身边， 在玩家身边时会进行连续两次射击",
    "enemy_name_16":"爬行者",
    "enemy_des_16":"在石块下藏匿时无法被伤害， 当玩家在附近时进行接触式伤害",
    "enemy_name_17":"拼琪",
    "enemy_des_17":"当玩家出现在范围内时停止移动并向其发射榴弹",
    "enemy_name_18":"飞镖",
    "enemy_des_18":"当玩家出现在范围内时开始瞄准， 发射高速子弹",
    "enemy_name_19":"钉刺",
    "enemy_des_19":"当玩家接近时从地面钻#出， 从地面中喷出一排尖刺以攻击玩家",
    "enemy_name_20":"噬咬者",
    "enemy_des_20":"当玩家接近时加速冲向玩家， 从地面冒出并进行攻击， 在钻出地面前不会受到伤害",
    "enemy_name_21":"淤泥苞子",
    "enemy_des_21":"进入警戒范围后就会开始追逐玩家， 接触式攻击， 死亡后原地生成淤泥",
    "enemy_name_22":"淤泥飞虫",
    "enemy_des_22":"不定向随机移动， 接触式伤害",
    "enemy_name_23":"苞子瘤",
    "enemy_des_23":"随时间生成苞子",
    "enemy_name_24":"老鼠",
    "enemy_des_24":"缓慢接近玩家， 当玩家进入范围时射出3发散射子弹",
    "enemy_name_25":"燥躁",
    "enemy_des_25":"四处随机移动， 当玩家进入范围时进行攻击",
    "enemy_name_26":"闪光粘虫",
    "enemy_des_26":"随时间进行充能， 对玩家进行射击",
    "enemy_name_27":"雪球蛛",
    "enemy_des_27":"太可爱了以至于还活着的时候什么坏事都做不到， 死亡后放出一片带有冰冻效果的子弹",
    "enemy_name_28":"蛊鸟",
    "enemy_des_28":"当玩家进入视野和攻击范围时伸出扭曲的舌头进行攻击",
    "enemy_name_29":"叠叠兽",
    "enemy_des_29":"跑向玩家并冲击地面， 会随时间恢复生命",
    "enemy_name_30":"吡卟",
    "enemy_des_30":"漫无目的地移动， 会面向玩家张开大嘴喷射出激光柱",
    "enemy_name_31":"苔藓球",
    "enemy_des_31":"弹跳着接近玩家的同时会喷射出大量弹射物",
    "enemy_name_32":"亮靓",
    "enemy_des_32":"不攻击你， 它只是抓狂 咧。 击杀会掉落一些金 币。",
    "enemy_name_33":"乱麻子",
    "enemy_des_33":"通过变形并冲撞玩家进行攻击， 只能在该状态下能将其击杀。",
    "boss_name_0":"蝾螈",
    "boss_des_0":"喷射苞子， 以舌头进行攻击， 伤害所有碰触到它的玩家",
    "boss_name_1":"博吉",
    "boss_des_1":"用喷射而出的子弹伤害玩家， 四处翻滚并在墙壁弹射的同时会在地面留下伤害玩家的酸液， 伤害所有碰触到它的玩家",
    "boss_name_2":"坩埚",
    "boss_des_2":"喷射能够形成旋转线形水晶的弹药， 伤害所有碰触到它的玩家",
    "boss_name_3":"淤泥",
    "boss_des_3":"以冲锋形式攻击玩家， 喷射淤泥飞虫， 并伤害所有碰触到它的玩家",
    "boss_name_4":"幼虫",
    "boss_des_4":"喷出弹射的石块， 并同时以将玩家吸入口中的方式攻击， 尾部生成苞子， 伤害所有碰触到它的玩家",
    "boss_name_5":"黑暗巨鸭",
    "boss_des_5":"通过跳跃， 破坏， 投掷石头及尝试撕碎玩家来释放它所有的愤怒"
  }
}