Preset Gallery> Natural presets
These presets simulate natural media like fire flames, snowflakes and starfields.
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Orange-red spheres screened together gives the lovely fire colors. Emitted at zero velocity and moved upwards with wind. Turbulence that moves with wind gives the flame shape. |
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A variation of FlameFast is called FlameSlow because it has a slower emission rate. |
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t_FlameFast |
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t_FlameSlow |
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The first few frames are not meant to be used. After that, this is a distant static starfield that works great as background for 3D stuff. Use comp camera! | ![]() |
A variation of StarfieldStatic1. The first few frames are not meant to be used. After that, this is a distant static starfield that works great as 3D background. Use comp camera! |
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t_StarfieldStatic1 |
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t_StarfieldStatic2 |
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One of two variations of falling snow. Emitted at zero velocity using a large emitter. Gravity and wind moves the snow down and towards the viewer. |
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Another variation of falling snow. Emitted at zero velocity using a large emitter. Gravity and wind moves the snow down and towards the viewer. |
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t_SnowyNight1 |
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t_SnowyNight2 |
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Fast spinning particles with short-lived Aux particle traces. |
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Emitted far back and moving with wind towards viewer. Try orbiting the camera a bit - woohoo, here we go! |
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t_ElectronDance |
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t_Starflight |
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Blue particles at high speed dragged down by gravity. Long motion blur. Aux emitter set up for collision - try adding a floor! |
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Variation of WeldBlue that is colored in gold and moves differently. |
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t_WeldBlue |
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t_WeldGold |
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Swarming using spin. Try moving the emitter and the swarm follows. |
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Similar to SmarmFireflies, this preset uses spin around the emitter but the particles are black. NOTE: These particles are black so you need to place against a light or white background to see them. |
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t_SwarmFireflies |
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t_SwarmFlies |
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Light blue spheres screened together form the gas like flame. Fast upward wind and turbulence that moves with wind gives the flickering look. |
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t_GasFlame |
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